Merge pull request #52021 from Calinou/rename-polygon-editor-settings
Rename polygon editor settings for better display in the Editor Settings
This commit is contained in:
commit
679b9be9d3
7 changed files with 14 additions and 14 deletions
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@ -704,8 +704,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("editors/tiles_editor/grid_color", Color(1.0, 0.5, 0.2, 0.5));
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// Polygon editor
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_initial_set("editors/poly_editor/point_grab_radius", 8);
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_initial_set("editors/poly_editor/show_previous_outline", true);
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_initial_set("editors/polygon_editor/point_grab_radius", 8);
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_initial_set("editors/polygon_editor/show_previous_outline", true);
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// Animation
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_initial_set("editors/animation/autorename_animation_tracks", true);
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@ -367,7 +367,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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edge_point = PosVertex();
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return true;
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} else {
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const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(xform.xform(cpoint)) < grab_threshold) {
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//wip closed
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@ -502,7 +502,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
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offset = _get_offset(j);
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}
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if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/poly_editor/show_previous_outline")) {
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if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/polygon_editor/show_previous_outline")) {
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const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
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const int n = pre_move_edit.size();
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for (int i = 0; i < n - (is_closed ? 0 : 1); i++) {
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@ -625,7 +625,7 @@ AbstractPolygon2DEditor::Vertex AbstractPolygon2DEditor::get_active_point() cons
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}
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AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const Vector2 &p_pos) const {
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const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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const int n_polygons = _get_polygon_count();
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const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
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@ -653,7 +653,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const
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}
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AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(const Vector2 &p_pos) const {
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const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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const real_t eps = grab_threshold * 2;
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const real_t eps2 = eps * eps;
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@ -590,7 +590,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
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return;
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}
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const real_t grab_distance = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_distance = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
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for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
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@ -138,7 +138,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
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Vector<Vector2> poly = node->call("get_polygon");
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//first check if a point is to be added (segment split)
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real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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switch (mode) {
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case MODE_CREATE: {
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@ -70,7 +70,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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return false;
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}
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real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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@ -1041,7 +1041,7 @@ void Polygon2DEditor::_uv_draw() {
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for (int i = 0; i < uvs.size(); i++) {
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int next = uv_draw_max > 0 ? (i + 1) % uv_draw_max : 0;
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if (i < uv_draw_max && uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
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if (i < uv_draw_max && uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_DEF("editors/polygon_editor/show_previous_outline", true)) {
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uv_edit_draw->draw_line(mtx.xform(points_prev[i]), mtx.xform(points_prev[next]), prev_color, Math::round(EDSCALE));
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}
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@ -110,7 +110,7 @@ void DummyObject::clear_dummy_properties() {
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void GenericTilePolygonEditor::_base_control_draw() {
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ERR_FAIL_COND(!tile_set.is_valid());
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real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
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const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons"));
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@ -262,7 +262,7 @@ void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {
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}
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void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index) {
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const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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r_polygon_index = -1;
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r_point_index = -1;
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float closest_distance = grab_threshold + 1.0;
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@ -280,7 +280,7 @@ void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transfor
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}
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void GenericTilePolygonEditor::_grab_polygon_segment_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_segment_index, Vector2 &r_point) {
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const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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Point2 point = p_polygon_xform.affine_inverse().xform(p_pos);
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r_polygon_index = -1;
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@ -340,7 +340,7 @@ void GenericTilePolygonEditor::_snap_to_half_pixel(Point2 &r_point) {
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}
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void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) {
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real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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hovered_polygon_index = -1;
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hovered_point_index = -1;
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