Make the Open Project Folder button more visible in the project manager
This closes https://github.com/godotengine/godot-proposals/issues/619.
(cherry picked from commit 04cbfbe6b2
)
This commit is contained in:
parent
c344bf88c6
commit
67acdfcf02
1 changed files with 2 additions and 3 deletions
|
@ -1378,11 +1378,10 @@ void ProjectList::create_project_item_control(int p_index) {
|
||||||
vb->add_child(path_hb);
|
vb->add_child(path_hb);
|
||||||
|
|
||||||
Button *show = memnew(Button);
|
Button *show = memnew(Button);
|
||||||
// Display a folder icon if the project directory can be opened, or a "broken file" icon if it can't
|
// Display a folder icon if the project directory can be opened, or a "broken file" icon if it can't.
|
||||||
show->set_icon(get_icon(!item.missing ? "Load" : "FileBroken", "EditorIcons"));
|
show->set_icon(get_icon(!item.missing ? "Load" : "FileBroken", "EditorIcons"));
|
||||||
show->set_flat(true);
|
|
||||||
if (!item.grayed) {
|
if (!item.grayed) {
|
||||||
// Don't make the icon less prominent if the parent is already grayed out
|
// Don't make the icon less prominent if the parent is already grayed out.
|
||||||
show->set_modulate(Color(1, 1, 1, 0.5));
|
show->set_modulate(Color(1, 1, 1, 0.5));
|
||||||
}
|
}
|
||||||
path_hb->add_child(show);
|
path_hb->add_child(show);
|
||||||
|
|
Loading…
Reference in a new issue