Fix memory leak in Tilemaps

This commit is contained in:
qarmin 2019-06-28 15:37:09 +02:00
parent 0636f709af
commit 67b58de0f8

View file

@ -974,6 +974,7 @@ void TileSetEditor::_on_workspace_draw() {
workspace->draw_rect(region, c, false);
}
}
delete tiles;
if (edit_mode == EDITMODE_REGION) {
if (workspace_mode != WORKSPACE_EDIT) {
@ -1068,6 +1069,7 @@ void TileSetEditor::_on_workspace_overlay_draw() {
c = Color(0.1, 0.1, 0.1);
workspace_overlay->draw_string(font, region.position, tile_id_name, c);
}
delete tiles;
}
int t_id = get_current_tile();
@ -1115,10 +1117,12 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
set_current_tile(t_id);
workspace->update();
workspace_overlay->update();
delete tiles;
return;
}
}
}
delete tiles;
}
}
@ -3118,6 +3122,7 @@ void TileSetEditor::update_workspace_minsize() {
workspace_min_size.y = region.position.y + region.size.y;
}
}
delete tiles;
workspace->set_custom_minimum_size(workspace_min_size + WORKSPACE_MARGIN * 2);
workspace_container->set_custom_minimum_size(workspace_min_size + WORKSPACE_MARGIN * 2);