glTF: Workaround import failure with invalid embedded images
image/gif is not supported in the glTF 2.0 specification,
these files are broken. But let's be lenient...
Fixes #43638.
(cherry picked from commit f70cc0a60e
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1 changed files with 8 additions and 4 deletions
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@ -1305,12 +1305,14 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
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String uri = d["uri"];
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if (uri.begins_with("data:")) { // Embedded data using base64.
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// Validate data MIME types and throw an error if it's one we don't know/support.
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// Validate data MIME types and throw a warning if it's one we don't know/support.
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if (!uri.begins_with("data:application/octet-stream;base64") &&
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!uri.begins_with("data:application/gltf-buffer;base64") &&
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!uri.begins_with("data:image/png;base64") &&
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!uri.begins_with("data:image/jpeg;base64")) {
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ERR_PRINT("glTF: Got image data with an unknown URI data type: " + uri);
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WARN_PRINT(vformat("glTF: Image index '%d' uses an unsupported URI data type: %s. Skipping it.", i, uri));
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state.images.push_back(Ref<Texture>()); // Placeholder to keep count.
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continue;
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}
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data = _parse_base64_uri(uri);
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data_ptr = data.ptr();
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@ -1345,7 +1347,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
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}
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} else if (d.has("bufferView")) {
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// Handles the third bullet point from the spec (bufferView).
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ERR_FAIL_COND_V_MSG(mimetype.empty(), ERR_FILE_CORRUPT, "glTF: Image specifies 'bufferView' but no 'mimeType', which is invalid.");
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ERR_FAIL_COND_V_MSG(mimetype.empty(), ERR_FILE_CORRUPT,
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vformat("glTF: Image index '%d' specifies 'bufferView' but no 'mimeType', which is invalid.", i));
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const GLTFBufferViewIndex bvi = d["bufferView"];
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@ -1382,7 +1385,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
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}
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}
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ERR_FAIL_COND_V_MSG(img.is_null(), ERR_FILE_CORRUPT, "glTF: Couldn't load image with its given mimetype: " + mimetype);
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ERR_FAIL_COND_V_MSG(img.is_null(), ERR_FILE_CORRUPT,
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vformat("glTF: Couldn't load image index '%d' with its given mimetype: %s.", i, mimetype));
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Ref<ImageTexture> t;
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t.instance();
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