Merge pull request #86619 from Alex2782/fix_flag_decimal
Fix virtual keyboard for decimal values on Android
This commit is contained in:
commit
68c583d30c
1 changed files with 15 additions and 1 deletions
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@ -34,10 +34,13 @@ import org.godotengine.godot.*;
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import android.content.Context;
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import android.content.Context;
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import android.content.res.Configuration;
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import android.content.res.Configuration;
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import android.os.Build;
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import android.os.Handler;
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import android.os.Handler;
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import android.os.Message;
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import android.os.Message;
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import android.text.InputFilter;
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import android.text.InputFilter;
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import android.text.InputType;
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import android.text.InputType;
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import android.text.TextUtils;
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import android.text.method.DigitsKeyListener;
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import android.util.AttributeSet;
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import android.util.AttributeSet;
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import android.view.KeyEvent;
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import android.view.KeyEvent;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.EditorInfo;
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@ -45,6 +48,7 @@ import android.view.inputmethod.InputMethodManager;
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import android.widget.EditText;
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import android.widget.EditText;
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import java.lang.ref.WeakReference;
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import java.lang.ref.WeakReference;
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import java.util.Locale;
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public class GodotEditText extends EditText {
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public class GodotEditText extends EditText {
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// ===========================================================
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// ===========================================================
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@ -137,6 +141,7 @@ public class GodotEditText extends EditText {
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}
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}
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int inputType = InputType.TYPE_CLASS_TEXT;
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int inputType = InputType.TYPE_CLASS_TEXT;
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String acceptCharacters = null;
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switch (edit.getKeyboardType()) {
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switch (edit.getKeyboardType()) {
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case KEYBOARD_TYPE_DEFAULT:
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case KEYBOARD_TYPE_DEFAULT:
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inputType = InputType.TYPE_CLASS_TEXT;
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inputType = InputType.TYPE_CLASS_TEXT;
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@ -148,7 +153,8 @@ public class GodotEditText extends EditText {
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inputType = InputType.TYPE_CLASS_NUMBER;
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inputType = InputType.TYPE_CLASS_NUMBER;
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break;
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break;
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case KEYBOARD_TYPE_NUMBER_DECIMAL:
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case KEYBOARD_TYPE_NUMBER_DECIMAL:
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inputType = InputType.TYPE_CLASS_NUMBER | InputType.TYPE_NUMBER_FLAG_SIGNED;
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inputType = InputType.TYPE_CLASS_NUMBER | InputType.TYPE_NUMBER_FLAG_SIGNED | InputType.TYPE_NUMBER_FLAG_DECIMAL;
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acceptCharacters = "0123456789,.- ";
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break;
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break;
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case KEYBOARD_TYPE_PHONE:
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case KEYBOARD_TYPE_PHONE:
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inputType = InputType.TYPE_CLASS_PHONE;
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inputType = InputType.TYPE_CLASS_PHONE;
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@ -165,6 +171,14 @@ public class GodotEditText extends EditText {
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}
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}
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edit.setInputType(inputType);
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edit.setInputType(inputType);
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if (!TextUtils.isEmpty(acceptCharacters)) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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edit.setKeyListener(DigitsKeyListener.getInstance(Locale.getDefault()));
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} else {
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edit.setKeyListener(DigitsKeyListener.getInstance(acceptCharacters));
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}
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}
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edit.mInputWrapper.setOriginText(text);
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edit.mInputWrapper.setOriginText(text);
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edit.addTextChangedListener(edit.mInputWrapper);
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edit.addTextChangedListener(edit.mInputWrapper);
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final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
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