Fix error when going to a text file by clicking in a result from "Find in files"
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parent
05be97a607
commit
699afca7ef
2 changed files with 29 additions and 23 deletions
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@ -524,6 +524,7 @@ FindInFilesPanel::FindInFilesPanel() {
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_progress_bar = memnew(ProgressBar);
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_progress_bar->set_h_size_flags(SIZE_EXPAND_FILL);
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_progress_bar->set_v_size_flags(SIZE_SHRINK_CENTER);
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hbc->add_child(_progress_bar);
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set_progress_visible(false);
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@ -2989,35 +2989,40 @@ void ScriptEditor::_on_find_in_files_requested(String text) {
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void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
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RES res = ResourceLoader::load(fpath);
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if (fpath.get_extension() == "shader") {
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ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
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shader_editor->edit(res.ptr());
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shader_editor->make_visible(true);
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shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
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} else {
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Ref<Script> script = res;
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if (script.is_valid()) {
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edit(script);
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if (ResourceLoader::exists(fpath)) {
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RES res = ResourceLoader::load(fpath);
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ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
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if (ste) {
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ste->goto_line_selection(line_number - 1, begin, end);
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}
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} else { //if file is not valid script, load as text file
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if (fpath.get_extension() == "shader") {
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ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
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shader_editor->edit(res.ptr());
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shader_editor->make_visible(true);
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shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
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return;
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} else {
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Ref<Script> script = res;
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if (script.is_valid()) {
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edit(script);
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Error err;
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Ref<TextFile> text_file = _load_text_file(fpath, &err);
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if (text_file.is_valid()) {
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edit(text_file);
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TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor());
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if (te) {
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te->goto_line_selection(line_number - 1, begin, end);
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ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
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if (ste) {
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ste->goto_line_selection(line_number - 1, begin, end);
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}
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return;
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}
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}
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}
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// If the file is not a valid resource/script, load it as a text file.
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Error err;
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Ref<TextFile> text_file = _load_text_file(fpath, &err);
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if (text_file.is_valid()) {
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edit(text_file);
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TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor());
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if (te) {
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te->goto_line_selection(line_number - 1, begin, end);
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}
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}
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}
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void ScriptEditor::_start_find_in_files(bool with_replace) {
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