Merge pull request #59292 from rburing/get_process_info_docs_3.x

[3.x] Document that `PhysicsServer`'s `get_process_info` is implemented only for Godot Physics
This commit is contained in:
Rémi Verschelde 2022-03-18 20:30:58 +01:00 committed by GitHub
commit 69a07f3a8c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -673,7 +673,7 @@
<return type="int" /> <return type="int" />
<argument index="0" name="process_info" type="int" enum="PhysicsServer.ProcessInfo" /> <argument index="0" name="process_info" type="int" enum="PhysicsServer.ProcessInfo" />
<description> <description>
Returns an Info defined by the [enum ProcessInfo] input given. Returns information about the current state of the 3D physics engine. See [enum ProcessInfo] for a list of available states. Only implemented for Godot Physics.
</description> </description>
</method> </method>
<method name="hinge_joint_get_flag" qualifiers="const"> <method name="hinge_joint_get_flag" qualifiers="const">