Use the editor background color for the visual profiler graph

This was already done for the general profiler.
This commit is contained in:
Hugo Locurcio 2022-03-04 08:18:03 +01:00
parent d0c3094da8
commit 6a9995d24a
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GPG key ID: 39E8F8BE30B0A49C

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@ -143,12 +143,12 @@ void EditorVisualProfiler::_item_selected() {
}
void EditorVisualProfiler::_update_plot() {
int w = graph->get_size().width;
int h = graph->get_size().height;
const int w = graph->get_size().width;
const int h = graph->get_size().height;
bool reset_texture = false;
int desired_len = w * h * 4;
const int desired_len = w * h * 4;
if (graph_image.size() != desired_len) {
reset_texture = true;
@ -156,12 +156,13 @@ void EditorVisualProfiler::_update_plot() {
}
uint8_t *wr = graph_image.ptrw();
const Color background_color = get_theme_color("dark_color_2", "Editor");
//clear
// Clear the previous frame and set the background color.
for (int i = 0; i < desired_len; i += 4) {
wr[i + 0] = 0;
wr[i + 1] = 0;
wr[i + 2] = 0;
wr[i + 0] = Math::fast_ftoi(background_color.r * 255);
wr[i + 1] = Math::fast_ftoi(background_color.g * 255);
wr[i + 2] = Math::fast_ftoi(background_color.b * 255);
wr[i + 3] = 255;
}
@ -259,9 +260,9 @@ void EditorVisualProfiler::_update_plot() {
uint8_t r, g, b;
if (column_cpu[j].a == 0) {
r = 0;
g = 0;
b = 0;
r = Math::fast_ftoi(background_color.r * 255);
g = Math::fast_ftoi(background_color.g * 255);
b = Math::fast_ftoi(background_color.b * 255);
} else {
r = CLAMP((column_cpu[j].r / column_cpu[j].a) * 255.0, 0, 255);
g = CLAMP((column_cpu[j].g / column_cpu[j].a) * 255.0, 0, 255);
@ -279,9 +280,9 @@ void EditorVisualProfiler::_update_plot() {
uint8_t r, g, b;
if (column_gpu[j].a == 0) {
r = 0;
g = 0;
b = 0;
r = Math::fast_ftoi(background_color.r * 255);
g = Math::fast_ftoi(background_color.g * 255);
b = Math::fast_ftoi(background_color.b * 255);
} else {
r = CLAMP((column_gpu[j].r / column_gpu[j].a) * 255.0, 0, 255);
g = CLAMP((column_gpu[j].g / column_gpu[j].a) * 255.0, 0, 255);