Fix ItemList text trimming and autowrap margin

This commit is contained in:
Gamemap 2024-09-25 11:33:07 +02:00
parent 24b4607309
commit 6a9e50b941

View file

@ -1039,7 +1039,7 @@ void ItemList::_notification(int p_what) {
scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -theme_cache.panel_style->get_margin(SIDE_BOTTOM));
Size2 size = get_size();
int width = size.width - theme_cache.panel_style->get_minimum_size().width;
int width = size.width - theme_cache.panel_style->get_margin(SIDE_RIGHT);
if (scroll_bar->is_visible()) {
width -= scroll_bar_minwidth;
}
@ -1192,9 +1192,9 @@ void ItemList::_notification(int p_what) {
Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs;
if (icon_mode == ICON_MODE_TOP) {
pos.y += theme_cache.v_separation / 2;
pos.y += MAX(theme_cache.v_separation, 0) / 2;
} else {
pos.x += theme_cache.h_separation / 2;
pos.x += MAX(theme_cache.h_separation, 0) / 2;
}
if (icon_mode == ICON_MODE_TOP) {
@ -1243,8 +1243,8 @@ void ItemList::_notification(int p_what) {
}
Point2 draw_pos = items[i].rect_cache.position;
draw_pos.x += theme_cache.h_separation / 2;
draw_pos.y += theme_cache.v_separation / 2;
draw_pos.x += MAX(theme_cache.h_separation, 0) / 2;
draw_pos.y += MAX(theme_cache.v_separation, 0) / 2;
if (rtl) {
draw_pos.x = size.width - draw_pos.x - tag_icon_size.x;
}
@ -1283,8 +1283,7 @@ void ItemList::_notification(int p_what) {
text_ofs += base_ofs;
text_ofs += items[i].rect_cache.position;
text_ofs.x += theme_cache.h_separation / 2;
text_ofs.y += theme_cache.v_separation / 2;
text_ofs.y += MAX(theme_cache.v_separation, 0) / 2;
if (rtl) {
text_ofs.x = size.width - text_ofs.x - max_len;
@ -1292,7 +1291,7 @@ void ItemList::_notification(int p_what) {
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER);
float text_w = items[i].rect_cache.size.width - theme_cache.h_separation;
float text_w = items[i].rect_cache.size.width;
items.write[i].text_buf->set_width(text_w);
if (theme_cache.font_outline_size > 0 && theme_cache.font_outline_color.a > 0) {
@ -1307,17 +1306,17 @@ void ItemList::_notification(int p_what) {
if (icon_mode == ICON_MODE_TOP) {
text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;
text_ofs.x += theme_cache.h_separation / 2;
text_ofs.y += theme_cache.v_separation / 2;
text_ofs.x += MAX(theme_cache.h_separation, 0) / 2;
text_ofs.y += MAX(theme_cache.v_separation, 0) / 2;
} else {
text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;
text_ofs.x += theme_cache.h_separation / 2;
text_ofs.x += MAX(theme_cache.h_separation, 0) / 2;
}
text_ofs += base_ofs;
text_ofs += items[i].rect_cache.position;
float text_w = width - text_ofs.x - theme_cache.h_separation;
float text_w = width - text_ofs.x;
items.write[i].text_buf->set_width(text_w);
if (rtl) {
@ -1410,14 +1409,14 @@ void ItemList::force_update_list_size() {
max_column_width = MAX(max_column_width, minsize.x);
// Elements need to adapt to the selected size.
minsize.y += theme_cache.v_separation;
minsize.x += theme_cache.h_separation;
minsize.y += MAX(theme_cache.v_separation, 0);
minsize.x += MAX(theme_cache.h_separation, 0);
items.write[i].rect_cache.size = minsize;
items.write[i].min_rect_cache.size = minsize;
}
int fit_size = size.x - theme_cache.panel_style->get_minimum_size().width - scroll_bar_minwidth;
int fit_size = size.x - theme_cache.panel_style->get_minimum_size().width;
//2-attempt best fit
current_columns = 0x7FFFFFFF;
@ -1443,7 +1442,7 @@ void ItemList::force_update_list_size() {
}
if (same_column_width) {
items.write[i].rect_cache.size.x = max_column_width + theme_cache.h_separation;
items.write[i].rect_cache.size.x = max_column_width + MAX(theme_cache.h_separation, 0);
}
items.write[i].rect_cache.position = ofs;
@ -1468,13 +1467,17 @@ void ItemList::force_update_list_size() {
}
}
float page = MAX(0, size.height - theme_cache.panel_style->get_minimum_size().height);
float max = MAX(page, ofs.y + max_h);
if (page >= max) {
fit_size -= scroll_bar_minwidth;
}
if (all_fit) {
for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
items.write[j].rect_cache.size.y = max_h;
}
float page = MAX(0, size.height - theme_cache.panel_style->get_minimum_size().height);
float max = MAX(page, ofs.y + max_h);
if (auto_height) {
auto_height_value = ofs.y + max_h + theme_cache.panel_style->get_minimum_size().height;
}