SCons: Work around compilation issue on Linux ARM64
Fixes #45687. This is really just a band-aid, our current buildsystem doesn't work well for cross-compilation and needs a thorough refactoring to do so.
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2 changed files with 18 additions and 0 deletions
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@ -8,6 +8,15 @@ def can_build(env, platform):
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supported_platform = platform in ["x11", "osx", "windows", "server"]
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supported_platform = platform in ["x11", "osx", "windows", "server"]
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supported_bits = env["bits"] == "64"
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supported_bits = env["bits"] == "64"
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supported_arch = env["arch"] != "arm64"
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supported_arch = env["arch"] != "arm64"
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# Hack to disable on Linux arm64. This won't work well for cross-compilation (checks
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# host, not target) and would need a more thorough fix by refactoring our arch and
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# bits-handling code.
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from platform import machine
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if platform == "x11" and machine() != "x86_64":
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supported_arch = False
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return env["tools"] and supported_platform and supported_bits and supported_arch
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return env["tools"] and supported_platform and supported_bits and supported_arch
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@ -6,6 +6,15 @@ def can_build(env, platform):
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supported_platform = platform in ["x11", "osx", "windows", "server"]
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supported_platform = platform in ["x11", "osx", "windows", "server"]
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supported_bits = env["bits"] == "64"
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supported_bits = env["bits"] == "64"
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supported_arch = env["arch"] != "arm64"
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supported_arch = env["arch"] != "arm64"
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# Hack to disable on Linux arm64. This won't work well for cross-compilation (checks
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# host, not target) and would need a more thorough fix by refactoring our arch and
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# bits-handling code.
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from platform import machine
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if platform == "x11" and machine() != "x86_64":
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supported_arch = False
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return env["tools"] and supported_platform and supported_bits and supported_arch
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return env["tools"] and supported_platform and supported_bits and supported_arch
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