Reuse single erase pattern in tile editor
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3b1806182a
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6b69ae8dd0
2 changed files with 4 additions and 9 deletions
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@ -1079,9 +1079,6 @@ HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_line(Vector2
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}
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// Get or create the pattern.
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Ref<TileMapPattern> erase_pattern;
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erase_pattern.instantiate();
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erase_pattern->set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
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Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
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HashMap<Vector2i, TileMapCell> output;
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@ -1132,9 +1129,6 @@ HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_rect(Vector2
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rect.size += Vector2i(1, 1);
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// Get or create the pattern.
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Ref<TileMapPattern> erase_pattern;
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erase_pattern.instantiate();
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erase_pattern->set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
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Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
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HashMap<Vector2i, TileMapCell> err_output;
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@ -1189,9 +1183,6 @@ HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_bucket_fill(
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HashMap<Vector2i, TileMapCell> output;
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// Get or create the pattern.
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Ref<TileMapPattern> erase_pattern;
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erase_pattern.instantiate();
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erase_pattern->set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
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Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
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if (!pattern->is_empty()) {
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@ -2200,6 +2191,9 @@ TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() {
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tile_map_clipboard.instantiate();
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selection_pattern.instantiate();
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erase_pattern.instantiate();
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erase_pattern->set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
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// --- Toolbar ---
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toolbar = memnew(HBoxContainer);
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@ -154,6 +154,7 @@ private:
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RBSet<Vector2i> tile_map_selection;
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Ref<TileMapPattern> tile_map_clipboard;
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Ref<TileMapPattern> selection_pattern;
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Ref<TileMapPattern> erase_pattern;
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void _set_tile_map_selection(const TypedArray<Vector2i> &p_selection);
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TypedArray<Vector2i> _get_tile_map_selection() const;
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