Fix spatial_editor_plugin
enum
* The `view_mesh_stats` feature introduced a new enum value `VIEW_SLECTED_INFO` within the unnamed `VIEW` enum. * This turns out to be saved somehow, which means the view settings can get out of sync when reloading the project in an older version of the editor. * The solution is simply to move the new value to the end of the enum so there are no conflicts.
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1 changed files with 5 additions and 1 deletions
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@ -184,6 +184,10 @@ class SpatialEditorViewport : public Control {
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friend class SpatialEditor;
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friend class SpatialEditor;
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friend class ViewportNavigationControl;
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friend class ViewportNavigationControl;
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friend class ViewportRotationControl;
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friend class ViewportRotationControl;
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// These values are serialized, so if adding new values
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// add to the bottom to preserve compatibility between
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// editor versions.
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enum {
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enum {
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VIEW_TOP,
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VIEW_TOP,
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@ -204,7 +208,6 @@ class SpatialEditorViewport : public Control {
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VIEW_AUDIO_DOPPLER,
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VIEW_AUDIO_DOPPLER,
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VIEW_GIZMOS,
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VIEW_GIZMOS,
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VIEW_INFORMATION,
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VIEW_INFORMATION,
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VIEW_SELECTED_INFO,
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VIEW_FPS,
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VIEW_FPS,
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VIEW_DISPLAY_NORMAL,
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VIEW_DISPLAY_NORMAL,
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VIEW_DISPLAY_WIREFRAME,
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VIEW_DISPLAY_WIREFRAME,
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@ -214,6 +217,7 @@ class SpatialEditorViewport : public Control {
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VIEW_CINEMATIC_PREVIEW,
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VIEW_CINEMATIC_PREVIEW,
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VIEW_AUTO_ORTHOGONAL,
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VIEW_AUTO_ORTHOGONAL,
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VIEW_PORTAL_CULLING,
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VIEW_PORTAL_CULLING,
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VIEW_SELECTED_INFO,
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};
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};
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enum ViewType {
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enum ViewType {
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