From 6de19415a60dc87b45e3037a728ccce892123837 Mon Sep 17 00:00:00 2001 From: Kaukamieli Date: Sun, 15 Oct 2017 17:47:48 +0300 Subject: [PATCH] [DOCS] documented and edited Particles2D --- doc/classes/Particles2D.xml | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index b2c63ea0c3a..cfc907b7274 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -286,7 +286,7 @@ - Number of particles to emit. + Number of particles emitted in one emission cycle. Particle draw order. Uses [code]DRAW_ORDER_*[/code] values. Default value: [code]DRAW_ORDER_INDEX[/code]. @@ -295,7 +295,7 @@ If [code]true[/code] particles are being emitted. Default value: [code]true[/code]. - Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code]. + How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. Default value: [code]0[/code]. @@ -313,18 +313,19 @@ - If [code]true[/code] only [code]amount[/code] particles will be emitted. Default value: [code]false[/code]. + If [code]true[/code] only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. Default value: [code]false[/code]. + Particle system starts as if it had already run for this many seconds. [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial]. - Emission randomness ratio. Default value: [code]0[/code]. + Emission lifetime randomness ratio. Default value: [code]0[/code]. - Speed scaling ratio. Default value: [code]1[/code]. + Particle system's running speed scaling ratio. Default value: [code]1[/code]. Particle texture. If [code]null[/code] particles will be squares. @@ -333,6 +334,7 @@ Number of vertical frames in [code]texture[/code]. + Editor visibility helper.