Update HTML5 platform for new InputEvents
This commit is contained in:
parent
33bf180067
commit
6f17d41bcf
1 changed files with 96 additions and 95 deletions
|
@ -46,14 +46,12 @@
|
|||
#define DOM_BUTTON_RIGHT 2
|
||||
|
||||
template <typename T>
|
||||
static InputModifierState dom2godot_mod(T emscripten_event_ptr) {
|
||||
static void dom2godot_mod(T emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
|
||||
|
||||
InputModifierState mod;
|
||||
mod.shift = emscripten_event_ptr->shiftKey;
|
||||
mod.alt = emscripten_event_ptr->altKey;
|
||||
mod.control = emscripten_event_ptr->ctrlKey;
|
||||
mod.meta = emscripten_event_ptr->metaKey;
|
||||
return mod;
|
||||
godot_event->set_shift(emscripten_event_ptr->shiftKey);
|
||||
godot_event->set_alt(emscripten_event_ptr->altKey);
|
||||
godot_event->set_control(emscripten_event_ptr->ctrlKey);
|
||||
godot_event->set_metakey(emscripten_event_ptr->metaKey);
|
||||
}
|
||||
|
||||
int OS_JavaScript::get_video_driver_count() const {
|
||||
|
@ -151,26 +149,26 @@ static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEDOWN && event_type != EMSCRIPTEN_EVENT_MOUSEUP, false);
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::MOUSE_BUTTON;
|
||||
ev->is_pressed() = event_type == EMSCRIPTEN_EVENT_MOUSEDOWN;
|
||||
ev.mouse_button.global_x = ev->get_pos().x = mouse_event->canvasX;
|
||||
ev.mouse_button.global_y = ev->get_pos().y = mouse_event->canvasY;
|
||||
ev.mouse_button.mod = dom2godot_mod(mouse_event);
|
||||
Ref<InputEventMouseButton> ev;
|
||||
ev.instance();
|
||||
ev->set_pressed(event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
|
||||
ev->set_position(Point2(mouse_event->canvasX, mouse_event->canvasY));
|
||||
ev->set_global_position(ev->get_position());
|
||||
dom2godot_mod(mouse_event, ev);
|
||||
|
||||
switch (mouse_event->button) {
|
||||
case DOM_BUTTON_LEFT: ev->get_button_index() = BUTTON_LEFT; break;
|
||||
case DOM_BUTTON_MIDDLE: ev->get_button_index() = BUTTON_MIDDLE; break;
|
||||
case DOM_BUTTON_RIGHT: ev->get_button_index() = BUTTON_RIGHT; break;
|
||||
case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
|
||||
case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
|
||||
case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
ev->get_button_mask() = _input->get_mouse_button_mask();
|
||||
int mask = _input->get_mouse_button_mask();
|
||||
if (ev->is_pressed())
|
||||
ev->get_button_mask() |= 1 << ev->get_button_index();
|
||||
mask |= 1 << ev->get_button_index();
|
||||
else
|
||||
ev->get_button_mask() &= ~(1 << ev->get_button_index());
|
||||
ev->get_button_mask() >>= 1;
|
||||
mask &= ~(1 << ev->get_button_index());
|
||||
ev->set_button_mask(mask >> 1);
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
return true;
|
||||
|
@ -180,20 +178,17 @@ static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *m
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEMOVE, false);
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::MOUSE_MOTION;
|
||||
ev.mouse_motion.mod = dom2godot_mod(mouse_event);
|
||||
ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
|
||||
Ref<InputEventMouseMotion> ev;
|
||||
ev.instance();
|
||||
dom2godot_mod(mouse_event, ev);
|
||||
ev->set_button_mask(_input->get_mouse_button_mask() >> 1);
|
||||
|
||||
ev.mouse_motion.global_x = ev.mouse_motion.x = mouse_event->canvasX;
|
||||
ev.mouse_motion.global_y = ev.mouse_motion.y = mouse_event->canvasY;
|
||||
ev->set_position(Point2(mouse_event->canvasX, mouse_event->canvasY));
|
||||
ev->set_global_position(ev->get_position());
|
||||
|
||||
ev->get_relative().x = _input->get_mouse_position().x - ev.mouse_motion.x;
|
||||
ev->get_relative().y = _input->get_mouse_position().y - ev.mouse_motion.y;
|
||||
|
||||
_input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
|
||||
ev.mouse_motion.speed_x = _input->get_last_mouse_speed().x;
|
||||
ev.mouse_motion.speed_y = _input->get_last_mouse_speed().y;
|
||||
ev->set_relative(_input->get_mouse_position() - ev->get_position());
|
||||
_input->set_mouse_position(ev->get_position());
|
||||
ev->set_speed(_input->get_last_mouse_speed());
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
return true;
|
||||
|
@ -203,31 +198,35 @@ static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_WHEEL, false);
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::MOUSE_BUTTON;
|
||||
ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
|
||||
ev.mouse_button.global_x = ev->get_pos().x = _input->get_mouse_position().x;
|
||||
ev.mouse_button.global_y = ev->get_pos().y = _input->get_mouse_position().y;
|
||||
ev.mouse_button->get_shift() = _input->is_key_pressed(KEY_SHIFT);
|
||||
ev.mouse_button->get_alt() = _input->is_key_pressed(KEY_ALT);
|
||||
ev.mouse_button->get_control() = _input->is_key_pressed(KEY_CONTROL);
|
||||
ev.mouse_button->get_metakey() = _input->is_key_pressed(KEY_META);
|
||||
Ref<InputEventMouseButton> ev;
|
||||
ev.instance();
|
||||
ev->set_button_mask(_input->get_mouse_button_mask() >> 1);
|
||||
ev->set_position(_input->get_mouse_position());
|
||||
ev->set_global_position(ev->get_position());
|
||||
|
||||
ev->set_shift(_input->is_key_pressed(KEY_SHIFT));
|
||||
ev->set_alt(_input->is_key_pressed(KEY_ALT));
|
||||
ev->set_control(_input->is_key_pressed(KEY_CONTROL));
|
||||
ev->set_metakey(_input->is_key_pressed(KEY_META));
|
||||
|
||||
if (wheel_event->deltaY < 0)
|
||||
ev->get_button_index() = BUTTON_WHEEL_UP;
|
||||
ev->set_button_index(BUTTON_WHEEL_UP);
|
||||
else if (wheel_event->deltaY > 0)
|
||||
ev->get_button_index() = BUTTON_WHEEL_DOWN;
|
||||
ev->set_button_index(BUTTON_WHEEL_DOWN);
|
||||
else if (wheel_event->deltaX > 0)
|
||||
ev->get_button_index() = BUTTON_WHEEL_LEFT;
|
||||
ev->set_button_index(BUTTON_WHEEL_LEFT);
|
||||
else if (wheel_event->deltaX < 0)
|
||||
ev->get_button_index() = BUTTON_WHEEL_RIGHT;
|
||||
ev->set_button_index(BUTTON_WHEEL_RIGHT);
|
||||
else
|
||||
return false;
|
||||
|
||||
ev->is_pressed() = true;
|
||||
// Different browsers give wildly different delta values, and we can't
|
||||
// interpret deltaMode, so use default value for wheel events' factor
|
||||
|
||||
ev->set_pressed(true);
|
||||
_input->parse_input_event(ev);
|
||||
|
||||
ev->is_pressed() = false;
|
||||
ev->set_pressed(false);
|
||||
_input->parse_input_event(ev);
|
||||
|
||||
return true;
|
||||
|
@ -243,8 +242,8 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
|
|||
event_type != EMSCRIPTEN_EVENT_TOUCHCANCEL,
|
||||
false);
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::SCREEN_TOUCH;
|
||||
Ref<InputEventScreenTouch> ev;
|
||||
ev.instance();
|
||||
int lowest_id_index = -1;
|
||||
for (int i = 0; i < touch_event->numTouches; ++i) {
|
||||
|
||||
|
@ -253,25 +252,29 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
|
|||
lowest_id_index = i;
|
||||
if (!touch.isChanged)
|
||||
continue;
|
||||
ev.screen_touch.index = touch.identifier;
|
||||
_prev_touches[i].x = ev.screen_touch.x = touch.canvasX;
|
||||
_prev_touches[i].y = ev.screen_touch.y = touch.canvasY;
|
||||
ev.screen_touch->is_pressed() = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
|
||||
ev->set_index(touch.identifier);
|
||||
ev->set_position(Point2(touch.canvasX, touch.canvasY));
|
||||
_prev_touches[i] = ev->get_position();
|
||||
ev->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
}
|
||||
|
||||
if (touch_event->touches[lowest_id_index].isChanged) {
|
||||
|
||||
ev.type = Ref<InputEvent>::MOUSE_BUTTON;
|
||||
ev.mouse_button.mod = dom2godot_mod(touch_event);
|
||||
ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
|
||||
ev.mouse_button.global_x = ev->get_pos().x = touch_event->touches[lowest_id_index].canvasX;
|
||||
ev.mouse_button.global_y = ev->get_pos().y = touch_event->touches[lowest_id_index].canvasY;
|
||||
ev->get_button_index() = BUTTON_LEFT;
|
||||
ev->is_pressed() = event_type == EMSCRIPTEN_EVENT_TOUCHSTART;
|
||||
Ref<InputEventMouseButton> ev_mouse;
|
||||
ev_mouse.instance();
|
||||
ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);
|
||||
dom2godot_mod(touch_event, ev_mouse);
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
|
||||
ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
|
||||
ev_mouse->set_global_position(ev_mouse->get_position());
|
||||
|
||||
ev_mouse->set_button_index(BUTTON_LEFT);
|
||||
ev_mouse->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
|
||||
|
||||
_input->parse_input_event(ev_mouse);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -280,8 +283,8 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_TOUCHMOVE, false);
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::SCREEN_DRAG;
|
||||
Ref<InputEventScreenDrag> ev;
|
||||
ev.instance();
|
||||
int lowest_id_index = -1;
|
||||
for (int i = 0; i < touch_event->numTouches; ++i) {
|
||||
|
||||
|
@ -290,44 +293,42 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
|
|||
lowest_id_index = i;
|
||||
if (!touch.isChanged)
|
||||
continue;
|
||||
ev.screen_drag.index = touch.identifier;
|
||||
ev.screen_drag.x = touch.canvasX;
|
||||
ev.screen_drag.y = touch.canvasY;
|
||||
ev->set_index(touch.identifier);
|
||||
ev->set_position(Point2(touch.canvasX, touch.canvasY));
|
||||
Point2 &prev = _prev_touches[i];
|
||||
ev.screen_drag.relative_x = touch.canvasX - prev.x;
|
||||
ev.screen_drag.relative_y = touch.canvasY - prev.y;
|
||||
prev.x = ev.screen_drag.x;
|
||||
prev.y = ev.screen_drag.y;
|
||||
ev->set_relative(ev->get_position() - prev);
|
||||
prev = ev->get_position();
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
}
|
||||
|
||||
if (touch_event->touches[lowest_id_index].isChanged) {
|
||||
|
||||
ev.type = Ref<InputEvent>::MOUSE_MOTION;
|
||||
ev.mouse_motion.mod = dom2godot_mod(touch_event);
|
||||
ev->get_button_mask() = _input->get_mouse_button_mask() >> 1;
|
||||
ev.mouse_motion.global_x = ev.mouse_motion.x = touch_event->touches[lowest_id_index].canvasX;
|
||||
ev.mouse_motion.global_y = ev.mouse_motion.y = touch_event->touches[lowest_id_index].canvasY;
|
||||
ev->get_relative().x = _input->get_mouse_position().x - ev.mouse_motion.x;
|
||||
ev->get_relative().y = _input->get_mouse_position().y - ev.mouse_motion.y;
|
||||
Ref<InputEventMouseMotion> ev_mouse;
|
||||
ev_mouse.instance();
|
||||
dom2godot_mod(touch_event, ev_mouse);
|
||||
ev_mouse->set_button_mask(_input->get_mouse_button_mask() >> 1);
|
||||
|
||||
_input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
|
||||
ev.mouse_motion.speed_x = _input->get_last_mouse_speed().x;
|
||||
ev.mouse_motion.speed_y = _input->get_last_mouse_speed().y;
|
||||
const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
|
||||
ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
|
||||
ev_mouse->set_global_position(ev_mouse->get_position());
|
||||
|
||||
_input->parse_input_event(ev);
|
||||
ev_mouse->set_relative(_input->get_mouse_position() - ev_mouse->get_position());
|
||||
_input->set_mouse_position(ev_mouse->get_position());
|
||||
ev_mouse->set_speed(_input->get_last_mouse_speed());
|
||||
|
||||
_input->parse_input_event(ev_mouse);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static Ref<InputEvent> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
|
||||
static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
|
||||
|
||||
Ref<InputEvent> ev;
|
||||
ev.type = Ref<InputEvent>::KEY;
|
||||
ev->is_echo() = emscripten_event->repeat;
|
||||
ev.key.mod = dom2godot_mod(emscripten_event);
|
||||
ev->get_scancode() = dom2godot_scancode(emscripten_event->keyCode);
|
||||
Ref<InputEventKey> ev;
|
||||
ev.instance();
|
||||
ev->set_echo(emscripten_event->repeat);
|
||||
dom2godot_mod(emscripten_event, ev);
|
||||
ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode));
|
||||
|
||||
String unicode = String::utf8(emscripten_event->key);
|
||||
// check if empty or multi-character (e.g. `CapsLock`)
|
||||
|
@ -336,21 +337,21 @@ static Ref<InputEvent> _setup_key_event(const EmscriptenKeyboardEvent *emscripte
|
|||
unicode = String::utf8(emscripten_event->charValue);
|
||||
}
|
||||
if (unicode.length() == 1) {
|
||||
ev.key.unicode = unicode[0];
|
||||
ev->set_unicode(unicode[0]);
|
||||
}
|
||||
|
||||
return ev;
|
||||
}
|
||||
|
||||
static Ref<InputEvent> deferred_key_event;
|
||||
static Ref<InputEventKey> deferred_key_event;
|
||||
|
||||
static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
|
||||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYDOWN, false);
|
||||
|
||||
Ref<InputEvent> ev = _setup_key_event(key_event);
|
||||
ev->is_pressed() = true;
|
||||
if (ev.key.unicode == 0 && keycode_has_unicode(ev->get_scancode())) {
|
||||
Ref<InputEventKey> ev = _setup_key_event(key_event);
|
||||
ev->set_pressed(true);
|
||||
if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) {
|
||||
// defer to keypress event for legacy unicode retrieval
|
||||
deferred_key_event = ev;
|
||||
return false; // do not suppress keypress event
|
||||
|
@ -363,7 +364,7 @@ static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYPRESS, false);
|
||||
|
||||
deferred_key_event.key.unicode = key_event->charCode;
|
||||
deferred_key_event->set_unicode(key_event->charCode);
|
||||
_input->parse_input_event(deferred_key_event);
|
||||
return true;
|
||||
}
|
||||
|
@ -372,8 +373,8 @@ static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *ke
|
|||
|
||||
ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYUP, false);
|
||||
|
||||
Ref<InputEvent> ev = _setup_key_event(key_event);
|
||||
ev->is_pressed() = false;
|
||||
Ref<InputEventKey> ev = _setup_key_event(key_event);
|
||||
ev->set_pressed(false);
|
||||
_input->parse_input_event(ev);
|
||||
return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue