Fix tooltip message working incorrectly in PopupMenu
fix
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2 changed files with 8 additions and 0 deletions
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@ -228,6 +228,7 @@ void PopupMenu::_activate_submenu(int p_over) {
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// Set autohide areas
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PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup);
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if (submenu_pum) {
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submenu_pum->take_mouse_focus();
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// Make the position of the parent popup relative to submenu popup
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this_rect.position = this_rect.position - submenu_pum->get_position();
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@ -45,6 +45,7 @@
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/main/window.h"
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#include "scene/resources/mesh.h"
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@ -1104,6 +1105,12 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont
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while (p_control) {
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tooltip = p_control->get_tooltip(pos);
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//Temporary solution for PopupMenus
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PopupMenu *menu = Object::cast_to<PopupMenu>(this);
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if (menu) {
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tooltip = menu->get_tooltip(pos);
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}
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if (r_tooltip_owner) {
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*r_tooltip_owner = p_control;
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}
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