Simplify editor settings related to window dimming

Only a single checkbox is now exposed to control whether the editor
window should be dimmed when opening a popup. The main use case
for disabling it is picking colors from the editor window while
a popup is open.
This commit is contained in:
Hugo Locurcio 2019-07-26 15:29:04 +02:00
parent d483a85a0f
commit 6f6a9d9c09
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GPG key ID: 39E8F8BE30B0A49C
3 changed files with 4 additions and 9 deletions

View file

@ -2615,7 +2615,7 @@ void EditorNode::_exit_editor() {
// Dim the editor window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount"));
float c = 0.4f;
Color dim_color = Color(c, c, c);
gui_base->set_modulate(dim_color);
@ -5051,9 +5051,8 @@ void EditorNode::_start_dimming(bool p_dimming) {
void EditorNode::_dim_timeout() {
_dim_time += _dim_timer->get_wait_time();
float wait_time = EditorSettings::get_singleton()->get("interface/editor/dim_transition_time");
float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/editor/dim_amount");
float wait_time = 0.08f;
float c = 0.4f;
Color base = _dimming ? Color(1, 1, 1) : Color(c, c, c);
Color final = _dimming ? Color(c, c, c) : Color(1, 1, 1);

View file

@ -336,10 +336,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/editor/code_font", "");
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
_initial_set("interface/editor/dim_amount", 0.6f);
hints["interface/editor/dim_amount"] = PropertyInfo(Variant::REAL, "interface/editor/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_transition_time", 0.08f);
hints["interface/editor/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/editor/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS

View file

@ -1730,7 +1730,7 @@ void ProjectManager::_dim_window() {
// Dim the project manager window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount"));
float c = 0.4f;
Color dim_color = Color(c, c, c);
gui_base->set_modulate(dim_color);
}