Merge pull request #93032 from RandomShaper/wtp_antilock
GDScript: Avoid deadlock possibility in multi-threaded load
This commit is contained in:
commit
6f8b90e412
4 changed files with 96 additions and 27 deletions
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@ -33,7 +33,6 @@
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#include "core/object/script_language.h"
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#include "core/os/os.h"
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#include "core/os/thread_safe.h"
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#include "core/templates/command_queue_mt.h"
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WorkerThreadPool::Task *const WorkerThreadPool::ThreadData::YIELDING = (Task *)1;
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@ -46,7 +45,9 @@ void WorkerThreadPool::Task::free_template_userdata() {
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WorkerThreadPool *WorkerThreadPool::singleton = nullptr;
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thread_local CommandQueueMT *WorkerThreadPool::flushing_cmd_queue = nullptr;
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#ifdef THREADS_ENABLED
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thread_local uintptr_t WorkerThreadPool::unlockable_mutexes[MAX_UNLOCKABLE_MUTEXES] = {};
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#endif
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void WorkerThreadPool::_process_task(Task *p_task) {
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#ifdef THREADS_ENABLED
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@ -419,6 +420,34 @@ Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
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return OK;
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}
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void WorkerThreadPool::_lock_unlockable_mutexes() {
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#ifdef THREADS_ENABLED
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for (uint32_t i = 0; i < MAX_UNLOCKABLE_MUTEXES; i++) {
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if (unlockable_mutexes[i]) {
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if ((((uintptr_t)unlockable_mutexes[i]) & 1) == 0) {
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((Mutex *)unlockable_mutexes[i])->lock();
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} else {
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((BinaryMutex *)unlockable_mutexes[i])->lock();
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}
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}
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}
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#endif
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}
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void WorkerThreadPool::_unlock_unlockable_mutexes() {
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#ifdef THREADS_ENABLED
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for (uint32_t i = 0; i < MAX_UNLOCKABLE_MUTEXES; i++) {
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if (unlockable_mutexes[i]) {
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if ((((uintptr_t)unlockable_mutexes[i]) & 1) == 0) {
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((Mutex *)unlockable_mutexes[i])->unlock();
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} else {
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((BinaryMutex *)unlockable_mutexes[i])->unlock();
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}
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}
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}
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#endif
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}
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void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, Task *p_task) {
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// Keep processing tasks until the condition to stop waiting is met.
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@ -426,6 +455,7 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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while (true) {
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Task *task_to_process = nullptr;
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bool relock_unlockables = false;
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{
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MutexLock lock(task_mutex);
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bool was_signaled = p_caller_pool_thread->signaled;
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@ -463,13 +493,9 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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if (!task_to_process) {
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p_caller_pool_thread->awaited_task = p_task;
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if (flushing_cmd_queue) {
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flushing_cmd_queue->unlock();
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}
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_unlock_unlockable_mutexes();
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relock_unlockables = true;
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p_caller_pool_thread->cond_var.wait(lock);
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if (flushing_cmd_queue) {
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flushing_cmd_queue->lock();
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}
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DEV_ASSERT(exit_threads || p_caller_pool_thread->signaled || IS_WAIT_OVER);
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p_caller_pool_thread->awaited_task = nullptr;
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@ -477,6 +503,10 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
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}
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}
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if (relock_unlockables) {
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_lock_unlockable_mutexes();
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}
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if (task_to_process) {
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_process_task(task_to_process);
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}
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@ -603,13 +633,9 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
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{
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Group *group = *groupp;
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if (flushing_cmd_queue) {
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flushing_cmd_queue->unlock();
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}
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_unlock_unlockable_mutexes();
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group->done_semaphore.wait();
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if (flushing_cmd_queue) {
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flushing_cmd_queue->lock();
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}
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_lock_unlockable_mutexes();
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uint32_t max_users = group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
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uint32_t finished_users = group->finished.increment(); // fetch happens before inc, so increment later.
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@ -633,16 +659,41 @@ int WorkerThreadPool::get_thread_index() {
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return singleton->thread_ids.has(tid) ? singleton->thread_ids[tid] : -1;
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}
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void WorkerThreadPool::thread_enter_command_queue_mt_flush(CommandQueueMT *p_queue) {
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ERR_FAIL_COND(flushing_cmd_queue != nullptr);
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flushing_cmd_queue = p_queue;
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#ifdef THREADS_ENABLED
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uint32_t WorkerThreadPool::thread_enter_unlock_allowance_zone(Mutex *p_mutex) {
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return _thread_enter_unlock_allowance_zone(p_mutex, false);
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}
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void WorkerThreadPool::thread_exit_command_queue_mt_flush() {
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ERR_FAIL_NULL(flushing_cmd_queue);
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flushing_cmd_queue = nullptr;
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uint32_t WorkerThreadPool::thread_enter_unlock_allowance_zone(BinaryMutex *p_mutex) {
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return _thread_enter_unlock_allowance_zone(p_mutex, true);
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}
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uint32_t WorkerThreadPool::_thread_enter_unlock_allowance_zone(void *p_mutex, bool p_is_binary) {
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for (uint32_t i = 0; i < MAX_UNLOCKABLE_MUTEXES; i++) {
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if (unlikely(unlockable_mutexes[i] == (uintptr_t)p_mutex)) {
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// Already registered in the current thread.
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return UINT32_MAX;
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}
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if (!unlockable_mutexes[i]) {
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unlockable_mutexes[i] = (uintptr_t)p_mutex;
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if (p_is_binary) {
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unlockable_mutexes[i] |= 1;
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}
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return i;
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}
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}
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ERR_FAIL_V_MSG(UINT32_MAX, "No more unlockable mutex slots available. Engine bug.");
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}
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void WorkerThreadPool::thread_exit_unlock_allowance_zone(uint32_t p_zone_id) {
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if (p_zone_id == UINT32_MAX) {
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return;
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}
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DEV_ASSERT(unlockable_mutexes[p_zone_id]);
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unlockable_mutexes[p_zone_id] = 0;
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}
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#endif
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void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio) {
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ERR_FAIL_COND(threads.size() > 0);
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if (p_thread_count < 0) {
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@ -41,8 +41,6 @@
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#include "core/templates/rid.h"
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#include "core/templates/safe_refcount.h"
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class CommandQueueMT;
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class WorkerThreadPool : public Object {
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GDCLASS(WorkerThreadPool, Object)
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public:
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@ -163,7 +161,10 @@ private:
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static WorkerThreadPool *singleton;
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static thread_local CommandQueueMT *flushing_cmd_queue;
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#ifdef THREADS_ENABLED
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static const uint32_t MAX_UNLOCKABLE_MUTEXES = 2;
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static thread_local uintptr_t unlockable_mutexes[MAX_UNLOCKABLE_MUTEXES];
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#endif
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TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
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GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description);
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@ -190,6 +191,13 @@ private:
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void _wait_collaboratively(ThreadData *p_caller_pool_thread, Task *p_task);
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#ifdef THREADS_ENABLED
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static uint32_t _thread_enter_unlock_allowance_zone(void *p_mutex, bool p_is_binary);
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#endif
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void _lock_unlockable_mutexes();
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void _unlock_unlockable_mutexes();
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protected:
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static void _bind_methods();
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@ -232,8 +240,14 @@ public:
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static WorkerThreadPool *get_singleton() { return singleton; }
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static int get_thread_index();
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static void thread_enter_command_queue_mt_flush(CommandQueueMT *p_queue);
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static void thread_exit_command_queue_mt_flush();
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#ifdef THREADS_ENABLED
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static uint32_t thread_enter_unlock_allowance_zone(Mutex *p_mutex);
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static uint32_t thread_enter_unlock_allowance_zone(BinaryMutex *p_mutex);
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static void thread_exit_unlock_allowance_zone(uint32_t p_zone_id);
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#else
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static uint32_t thread_enter_unlock_allowance_zone(void *p_mutex) { return UINT32_MAX; }
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static void thread_exit_unlock_allowance_zone(uint32_t p_zone_id) {}
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#endif
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void init(int p_thread_count = -1, float p_low_priority_task_ratio = 0.3);
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void finish();
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@ -364,7 +364,7 @@ class CommandQueueMT {
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lock();
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WorkerThreadPool::thread_enter_command_queue_mt_flush(this);
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uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(&mutex);
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while (flush_read_ptr < command_mem.size()) {
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uint64_t size = *(uint64_t *)&command_mem[flush_read_ptr];
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flush_read_ptr += 8;
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@ -383,7 +383,7 @@ class CommandQueueMT {
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flush_read_ptr += size;
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}
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WorkerThreadPool::thread_exit_command_queue_mt_flush();
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WorkerThreadPool::thread_exit_unlock_allowance_zone(allowance_id);
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command_mem.clear();
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flush_read_ptr = 0;
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@ -340,7 +340,11 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
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}
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}
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// Allowing lifting the lock might cause a script to be reloaded multiple times,
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// which, as a last resort deadlock prevention strategy, is a good tradeoff.
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uint32_t allowance_id = WorkerThreadPool::thread_enter_unlock_allowance_zone(&singleton->mutex);
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r_error = script->reload(true);
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WorkerThreadPool::thread_exit_unlock_allowance_zone(allowance_id);
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if (r_error) {
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return script;
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}
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