Fix Video Player issue with audio mix_rate when different than 44100
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57efe0bea5
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6fc1801b6a
2 changed files with 1 additions and 9 deletions
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@ -38,11 +38,6 @@ int VideoPlayer::sp_get_channel_count() const {
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return playback->get_channels();
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}
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void VideoPlayer::sp_set_mix_rate(int p_rate) {
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server_mix_rate = p_rate;
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}
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bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
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// Check the amount resampler can really handle.
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@ -241,7 +236,7 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
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AudioServer::get_singleton()->lock();
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if (channels > 0)
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resampler.setup(channels, playback->get_mix_rate(), server_mix_rate, buffering_ms, 0);
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resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
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else
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resampler.clear();
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AudioServer::get_singleton()->unlock();
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@ -494,7 +489,6 @@ VideoPlayer::VideoPlayer() {
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bus_index = 0;
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buffering_ms = 500;
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server_mix_rate = 44100;
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// internal_stream.player=this;
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// stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
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@ -50,7 +50,6 @@ class VideoPlayer : public Control {
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Ref<VideoStream> stream;
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int sp_get_channel_count() const;
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void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
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bool mix(AudioFrame *p_buffer, int p_frames);
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RID stream_rid;
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@ -69,7 +68,6 @@ class VideoPlayer : public Control {
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bool expand;
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bool loops;
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int buffering_ms;
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int server_mix_rate;
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int audio_track;
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int bus_index;
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