Merge pull request #24125 from guilhermefelipecgs/fix_mouse_cursor
Add missing validations to prevent crash of multiple mouse buttons being pressed
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commit
6fe43bb489
1 changed files with 3 additions and 3 deletions
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@ -1747,7 +1747,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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mb->set_position(pos);
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mb->set_position(pos);
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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if (ScriptDebugger::get_singleton()) {
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if (ScriptDebugger::get_singleton() && gui.mouse_focus) {
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Array arr;
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Array arr;
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arr.push_back(gui.mouse_focus->get_path());
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arr.push_back(gui.mouse_focus->get_path());
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@ -1850,7 +1850,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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gui.mouse_focus = NULL;
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gui.mouse_focus = NULL;
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}
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}
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if (mouse_focus->can_process()) {
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if (mouse_focus && mouse_focus->can_process()) {
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_gui_call_input(mouse_focus, mb);
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_gui_call_input(mouse_focus, mb);
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}
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}
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@ -2065,7 +2065,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
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OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
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if (over->can_process()) {
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if (over && over->can_process()) {
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_gui_call_input(over, mm);
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_gui_call_input(over, mm);
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}
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}
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