Implement CanvasItem line antialiasing in GLES2
This is a straight copy-paste of the code from `drivers/gles3/rasterizer_canvas_gles3.cpp`. It is subject to the same restrictions as the GLES3 implementation: it only works on desktop platforms as they use OpenGL instead of OpenGL ES.
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1 changed files with 49 additions and 0 deletions
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@ -498,7 +498,16 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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Vector2(line->to.x, line->to.y)
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};
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#ifdef GLES_OVER_GL
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if (line->antialiased)
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glEnable(GL_LINE_SMOOTH);
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#endif
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_draw_gui_primitive(2, verts, NULL, NULL);
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#ifdef GLES_OVER_GL
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if (line->antialiased)
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glDisable(GL_LINE_SMOOTH);
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#endif
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} else {
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Vector2 t = (line->from - line->to).normalized().tangent() * line->width * 0.5;
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@ -510,6 +519,19 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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};
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_draw_gui_primitive(4, verts, NULL, NULL);
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#ifdef GLES_OVER_GL
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if (line->antialiased) {
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glEnable(GL_LINE_SMOOTH);
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for (int j = 0; j < 4; j++) {
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Vector2 vertsl[2] = {
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verts[j],
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verts[(j + 1) % 4],
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};
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_draw_gui_primitive(2, vertsl, NULL, NULL);
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}
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glDisable(GL_LINE_SMOOTH);
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}
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#endif
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}
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} break;
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@ -919,6 +941,13 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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}
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_draw_polygon(polygon->indices.ptr(), polygon->count, polygon->points.size(), polygon->points.ptr(), polygon->uvs.ptr(), polygon->colors.ptr(), polygon->colors.size() == 1, polygon->weights.ptr(), polygon->bones.ptr());
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#ifdef GLES_OVER_GL
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if (polygon->antialiased) {
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glEnable(GL_LINE_SMOOTH);
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_draw_generic(GL_LINE_LOOP, polygon->points.size(), polygon->points.ptr(), polygon->uvs.ptr(), polygon->colors.ptr(), polygon->colors.size() == 1);
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glDisable(GL_LINE_SMOOTH);
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}
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#endif
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} break;
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case Item::Command::TYPE_MESH: {
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@ -1120,7 +1149,22 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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if (pline->triangles.size()) {
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_draw_generic(GL_TRIANGLE_STRIP, pline->triangles.size(), pline->triangles.ptr(), NULL, pline->triangle_colors.ptr(), pline->triangle_colors.size() == 1);
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#ifdef GLES_OVER_GL
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glEnable(GL_LINE_SMOOTH);
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if (pline->multiline) {
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//needs to be different
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} else {
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_draw_generic(GL_LINE_LOOP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1);
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}
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glDisable(GL_LINE_SMOOTH);
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#endif
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} else {
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#ifdef GLES_OVER_GL
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if (pline->antialiased)
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glEnable(GL_LINE_SMOOTH);
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#endif
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if (pline->multiline) {
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int todo = pline->lines.size() / 2;
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int max_per_call = data.polygon_buffer_size / (sizeof(real_t) * 4);
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@ -1135,6 +1179,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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} else {
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_draw_generic(GL_LINES, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1);
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}
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#ifdef GLES_OVER_GL
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if (pline->antialiased)
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glDisable(GL_LINE_SMOOTH);
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#endif
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}
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} break;
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