Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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@ -3167,7 +3167,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
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{ "flags_use_shadow_to_opacity", "shadow_to_opacity" },
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{ "flags_no_depth_test", "no_depth_test" },
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{ "flags_use_point_size", "use_point_size" },
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{ "flags_fixed_size", "fixed_Size" },
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{ "flags_fixed_size", "fixed_size" },
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{ "flags_albedo_tex_force_srgb", "albedo_texture_force_srgb" },
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{ "flags_do_not_receive_shadows", "disable_receive_shadows" },
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{ "flags_disable_ambient_light", "disable_ambient_light" },
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