Fix GraphEdit connects when graph is zoomed/unzoomed, cherry-picked for 3.x
This commit is contained in:
parent
3ad676cbbe
commit
70cd4c5958
1 changed files with 17 additions and 10 deletions
|
@ -547,14 +547,15 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
|
|||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos, p_point))
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos, p_point)) {
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -569,7 +570,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
|
||||
connecting_valid = false;
|
||||
Ref<Texture> port = get_icon("port", "GraphNode");
|
||||
click_pos = mb->get_position();
|
||||
click_pos = mb->get_position() / zoom;
|
||||
for (int i = get_child_count() - 1; i >= 0; i--) {
|
||||
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
|
||||
|
@ -579,7 +580,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos, click_pos)) {
|
||||
if (is_in_hot_zone(pos / zoom, click_pos)) {
|
||||
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
|
||||
//check disconnect
|
||||
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
|
||||
|
@ -625,7 +626,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos, click_pos)) {
|
||||
if (is_in_hot_zone(pos / zoom, click_pos)) {
|
||||
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
|
||||
//check disconnect
|
||||
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
|
||||
|
@ -677,11 +678,12 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
connecting_to = mm->get_position();
|
||||
connecting_target = false;
|
||||
top_layer->update();
|
||||
connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom;
|
||||
minimap->update();
|
||||
connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0 * zoom;
|
||||
|
||||
if (connecting_valid) {
|
||||
Ref<Texture> port = get_icon("port", "GraphNode");
|
||||
Vector2 mpos = mm->get_position();
|
||||
Vector2 mpos = mm->get_position() / zoom;
|
||||
for (int i = get_child_count() - 1; i >= 0; i--) {
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
|
||||
if (!gn) {
|
||||
|
@ -692,7 +694,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
int type = gn->get_connection_output_type(j);
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
|
||||
connecting_target = true;
|
||||
connecting_to = pos;
|
||||
connecting_target_to = gn->get_name();
|
||||
|
@ -704,7 +706,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
|||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
int type = gn->get_connection_input_type(j);
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
|
||||
connecting_target = true;
|
||||
connecting_to = pos;
|
||||
connecting_target_to = gn->get_name();
|
||||
|
@ -783,6 +785,11 @@ bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) {
|
|||
if (!child)
|
||||
continue;
|
||||
Rect2 rect = child->get_rect();
|
||||
|
||||
// To prevent intersections with other nodes.
|
||||
rect.position *= zoom;
|
||||
rect.size *= zoom;
|
||||
|
||||
if (rect.has_point(p_mouse_pos)) {
|
||||
|
||||
//check sub-controls
|
||||
|
@ -1242,7 +1249,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
|
|||
if (gn_selected->is_resizing())
|
||||
continue;
|
||||
|
||||
if (gn_selected->has_point(b->get_position() - gn_selected->get_position())) {
|
||||
if (gn_selected->has_point((b->get_position() - gn_selected->get_position()) / zoom)) {
|
||||
gn = gn_selected;
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue