fix buffer write performance on Windows and Unix
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4e46b0b668
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70e7a386a8
4 changed files with 12 additions and 0 deletions
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@ -205,6 +205,11 @@ void FileAccessUnix::store_8(uint8_t p_dest) {
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fwrite(&p_dest, 1, 1, f);
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}
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void FileAccessUnix::store_buffer(const uint8_t *p_src, int p_length) {
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ERR_FAIL_COND(!f);
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ERR_FAIL_COND(fwrite(p_src, 1, p_length, f) != p_length);
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}
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bool FileAccessUnix::file_exists(const String &p_path) {
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FILE *g;
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@ -73,6 +73,7 @@ public:
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virtual Error get_error() const; ///< get last error
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virtual void store_8(uint8_t p_dest); ///< store a byte
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virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
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virtual bool file_exists(const String &p_path); ///< return true if a file exists
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@ -213,6 +213,11 @@ void FileAccessWindows::store_8(uint8_t p_dest) {
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fwrite(&p_dest, 1, 1, f);
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}
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void FileAccessWindows::store_buffer(const uint8_t *p_src, int p_length) {
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ERR_FAIL_COND(!f);
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ERR_FAIL_COND(fwrite(p_src, 1, p_length, f) != p_length);
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}
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bool FileAccessWindows::file_exists(const String &p_name) {
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FILE *g;
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@ -65,6 +65,7 @@ public:
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virtual Error get_error() const; ///< get last error
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virtual void store_8(uint8_t p_dest); ///< store a byte
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virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
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virtual bool file_exists(const String &p_name); ///< return true if a file exists
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