C#: Preserve directories in output during export
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@ -185,7 +185,9 @@ namespace GodotTools.Export
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foreach (string file in Directory.GetFiles(publishOutputTempDir, "*", SearchOption.AllDirectories))
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{
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AddSharedObject(file, tags: null, projectDataDirName);
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AddSharedObject(file, tags: null,
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Path.Join(projectDataDirName,
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Path.GetRelativePath(publishOutputTempDir, Path.GetDirectoryName(file))));
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}
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}
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}
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