diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index d0de39a79d1..310df460858 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1277,7 +1277,6 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
- GLOBAL_DEF("debug/disable_touch", false);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 72f9a0e32f8..5259a416095 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -344,9 +344,6 @@
Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard. Higher values can result in better compression, but will require more memory when compressing and decompressing.
-
- Disable touch input. Only has effect on iOS.
-
If [code]true[/code], logs all output to files.
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm
index 23b70fbc28a..3f4a406116b 100644
--- a/platform/ios/display_server_ios.mm
+++ b/platform/ios/display_server_ios.mm
@@ -227,27 +227,23 @@ void DisplayServerIOS::_window_callback(const Callable &p_callable, const Varian
// MARK: Touches
void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
- if (!GLOBAL_GET("debug/disable_touch")) {
- Ref ev;
- ev.instantiate();
+ Ref ev;
+ ev.instantiate();
- ev->set_index(p_idx);
- ev->set_pressed(p_pressed);
- ev->set_position(Vector2(p_x, p_y));
- ev->set_double_tap(p_double_click);
- perform_event(ev);
- }
+ ev->set_index(p_idx);
+ ev->set_pressed(p_pressed);
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_double_tap(p_double_click);
+ perform_event(ev);
}
void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
- if (!GLOBAL_GET("debug/disable_touch")) {
- Ref ev;
- ev.instantiate();
- ev->set_index(p_idx);
- ev->set_position(Vector2(p_x, p_y));
- ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
- perform_event(ev);
- }
+ Ref ev;
+ ev.instantiate();
+ ev->set_index(p_idx);
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
+ perform_event(ev);
}
void DisplayServerIOS::perform_event(const Ref &p_event) {