Merge pull request #96428 from SaracenOne/timeline_display_fix

Fix overlapping in animation timeline display.
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Rémi Verschelde 2024-09-02 12:13:53 +02:00
commit 71091f14ac
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@ -1553,14 +1553,18 @@ void AnimationTimelineEdit::_notification(int p_what) {
max_digit_width = MAX(digit_width, max_digit_width); max_digit_width = MAX(digit_width, max_digit_width);
} }
const int max_sc = int(Math::ceil(zoomw / scale)); const int max_sc = int(Math::ceil(zoomw / scale));
const int max_sc_width = String::num(max_sc).length() * max_digit_width; const int max_sc_width = String::num(max_sc).length() * Math::ceil(max_digit_width);
const int min_margin = MAX(text_secondary_margin, text_primary_margin);
while (!step_found) { while (!step_found) {
int min = max_sc_width; int min = max_sc_width;
if (decimals > 0) { if (decimals > 0) {
min += period_width + max_digit_width * decimals; min += Math::ceil(period_width + max_digit_width * decimals);
} }
min += (min_margin * 2);
static const int _multp[3] = { 1, 2, 5 }; static const int _multp[3] = { 1, 2, 5 };
for (int i = 0; i < 3; i++) { for (int i = 0; i < 3; i++) {
step = (_multp[i] * dec); step = (_multp[i] * dec);
@ -1616,10 +1620,11 @@ void AnimationTimelineEdit::_notification(int p_what) {
int sc = int(Math::floor(pos * SC_ADJ)); int sc = int(Math::floor(pos * SC_ADJ));
int prev_sc = int(Math::floor(prev * SC_ADJ)); int prev_sc = int(Math::floor(prev * SC_ADJ));
bool sub = (sc % SC_ADJ);
if ((sc / step) != (prev_sc / step) || (prev_sc < 0 && sc >= 0)) { if ((sc / step) != (prev_sc / step) || (prev_sc < 0 && sc >= 0)) {
int scd = sc < 0 ? prev_sc : sc; int scd = sc < 0 ? prev_sc : sc;
bool sub = (((scd - (scd % step)) % (dec * 10)) != 0);
int line_margin = sub ? v_line_secondary_margin : v_line_primary_margin; int line_margin = sub ? v_line_secondary_margin : v_line_primary_margin;
int line_width = sub ? v_line_secondary_width : v_line_primary_width; int line_width = sub ? v_line_secondary_width : v_line_primary_width;
Color line_color = sub ? v_line_secondary_color : v_line_primary_color; Color line_color = sub ? v_line_secondary_color : v_line_primary_color;