Makes script editor not draw non existent spaces.

Fixes #44775 Editor is incorrectly drawing non existent space.
This commit is contained in:
David Kennedy 2020-12-29 21:38:43 -03:00
parent cdfcf68af9
commit 715cf48f81

View file

@ -1285,8 +1285,7 @@ void TextEdit::_notification(int p_what) {
if (draw_tabs && ((glyphs[j].flags & TextServer::GRAPHEME_IS_TAB) == TextServer::GRAPHEME_IS_TAB)) {
int yofs = (text_height - cache.tab_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index);
cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), current_color);
}
if (draw_spaces && ((glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE)) {
} else if (draw_spaces && ((glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE)) {
int yofs = (text_height - cache.space_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index);
int xofs = (glyphs[j].advance * glyphs[j].repeat - cache.space_icon->get_width()) / 2;
cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x + xofs, ofs_y + yofs), current_color);