Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
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f28964805e
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2 changed files with 29 additions and 47 deletions
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@ -34,10 +34,12 @@
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/plugins/gizmos/gizmo_3d_helper.h"
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "scene/3d/fog_volume.h"
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FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1));
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create_material("shape_material", gizmo_color);
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gizmo_color.a = 0.15;
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@ -48,6 +50,9 @@ FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
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create_handle_material("handles");
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}
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FogVolumeGizmoPlugin::~FogVolumeGizmoPlugin() {
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}
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bool FogVolumeGizmoPlugin::has_gizmo(Node3D *p_spatial) {
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return (Object::cast_to<FogVolume>(p_spatial) != nullptr);
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}
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@ -61,63 +66,40 @@ int FogVolumeGizmoPlugin::get_priority() const {
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}
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String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
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return "Size";
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return helper->box_get_handle_name(p_id);
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}
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Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
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return Vector3(p_gizmo->get_node_3d()->call("get_size"));
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}
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void FogVolumeGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) {
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helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform());
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}
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void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
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Node3D *sn = p_gizmo->get_node_3d();
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FogVolume *fog_volume = Object::cast_to<FogVolume>(p_gizmo->get_node_3d());
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Vector3 size = fog_volume->get_size();
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Transform3D gt = sn->get_global_transform();
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Transform3D gi = gt.affine_inverse();
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Vector3 sg[2];
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helper->get_segment(p_camera, p_point, sg);
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Vector3 ray_from = p_camera->project_ray_origin(p_point);
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Vector3 ray_dir = p_camera->project_ray_normal(p_point);
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Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
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Vector3 axis;
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axis[p_id] = 1.0;
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Vector3 ra, rb;
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Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
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float d = ra[p_id] * 2;
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
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}
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if (d < 0.001) {
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d = 0.001;
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}
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Vector3 he = sn->call("get_size");
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he[p_id] = d;
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sn->call("set_size", he);
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Vector3 position;
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helper->box_set_handle(sg, p_id, size, position);
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fog_volume->set_size(size);
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fog_volume->set_global_position(position);
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}
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void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
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Node3D *sn = p_gizmo->get_node_3d();
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if (p_cancel) {
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sn->call("set_size", p_restore);
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return;
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}
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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ur->create_action(TTR("Change Fog Volume Size"));
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ur->add_do_method(sn, "set_size", sn->call("get_size"));
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ur->add_undo_method(sn, "set_size", p_restore);
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ur->commit_action();
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helper->box_commit_handle(TTR("Change FogVolume Size"), p_cancel, p_gizmo->get_node_3d());
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}
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void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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Node3D *cs = p_gizmo->get_node_3d();
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FogVolume *fog_volume = Object::cast_to<FogVolume>(p_gizmo->get_node_3d());
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p_gizmo->clear();
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if (RS::FogVolumeShape(int(p_gizmo->get_node_3d()->call("get_shape"))) != RS::FOG_VOLUME_SHAPE_WORLD) {
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if (fog_volume->get_shape() != RS::FOG_VOLUME_SHAPE_WORLD) {
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const Ref<Material> material =
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get_material("shape_material", p_gizmo);
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const Ref<Material> material_internal =
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@ -127,7 +109,7 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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Vector<Vector3> lines;
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AABB aabb;
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aabb.size = cs->call("get_size").operator Vector3();
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aabb.size = fog_volume->get_size();
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aabb.position = aabb.size / -2;
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for (int i = 0; i < 12; i++) {
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@ -137,13 +119,7 @@ void FogVolumeGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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lines.push_back(b);
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}
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Vector<Vector3> handles;
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for (int i = 0; i < 3; i++) {
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Vector3 ax;
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ax[i] = cs->call("get_size").operator Vector3()[i] / 2;
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handles.push_back(ax);
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}
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Vector<Vector3> handles = helper->box_get_handles(fog_volume->get_size());
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p_gizmo->add_lines(lines, material);
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p_gizmo->add_collision_segments(lines);
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@ -33,9 +33,13 @@
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#include "editor/plugins/node_3d_editor_gizmos.h"
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class Gizmo3DHelper;
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class FogVolumeGizmoPlugin : public EditorNode3DGizmoPlugin {
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GDCLASS(FogVolumeGizmoPlugin, EditorNode3DGizmoPlugin);
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Ref<Gizmo3DHelper> helper;
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public:
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bool has_gizmo(Node3D *p_spatial) override;
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String get_gizmo_name() const override;
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@ -44,10 +48,12 @@ public:
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String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
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Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
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void begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) override;
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void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
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void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
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FogVolumeGizmoPlugin();
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~FogVolumeGizmoPlugin();
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};
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#endif // FOG_VOLUME_GIZMO_PLUGIN_H
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