Merge pull request #34084 from Xrayez/fix-slow-polyline
Fix severe performance drop while deflating polylines
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1 changed files with 1 additions and 1 deletions
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@ -1158,7 +1158,7 @@ Vector<Vector<Point2> > Geometry::_polypath_offset(const Vector<Point2> &p_polyp
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case END_SQUARE: et = etOpenSquare; break;
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case END_ROUND: et = etOpenRound; break;
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}
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ClipperOffset co;
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ClipperOffset co(2.0, 0.25 * SCALE_FACTOR); // Defaults from ClipperOffset.
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Path path;
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// Need to scale points (Clipper's requirement for robust computation).
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