Fix RichTextLabel underlining does not respect visible character
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c0bd05762e
commit
72837b8ecd
1 changed files with 7 additions and 4 deletions
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@ -468,6 +468,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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}
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{
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float line_length = 0.0f;
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float ofs = 0.0f - backtrack;
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for (int i = 0; i < end; i++) {
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@ -586,11 +587,13 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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visible = false;
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}
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const float current_char_width = font->get_char_size(fx_char, c[i + 1]).x;
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if (visible) {
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if (selected) {
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cw = font->get_char_size(fx_char, c[i + 1]).x;
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cw = current_char_width;
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draw_rect(Rect2(p_ofs.x + pofs, p_ofs.y + y, cw, lh), selection_bg);
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}
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line_length += current_char_width;
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const Color char_color = selected && override_selected_font_color ? selection_fg : fx_color;
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const Color shadow_color = p_font_color_shadow * Color(1, 1, 1, char_color.a);
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@ -612,7 +615,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], char_color);
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}
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} else if (previously_visible && c[i] != '\t') {
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backtrack += font->get_char_size(fx_char, c[i + 1]).x;
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backtrack += current_char_width;
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}
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p_char_count++;
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@ -636,7 +639,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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const int line_y = y + lh - (line_descent - 2);
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const Point2 from = p_ofs + Point2(align_ofs + wofs, line_y);
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const Point2 to = from + Point2(w + (is_at_line_wrap ? 0 : align_spacing), 0);
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const Point2 to = from + Point2(line_length + (is_at_line_wrap ? 0 : align_spacing), 0);
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VS::get_singleton()->canvas_item_add_line(ci, from, to, uc, line_width);
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}
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if (strikethrough) {
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@ -645,7 +648,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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const int line_y = y + lh - (line_ascent + line_descent) / 2;
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const Point2 from = p_ofs + Point2(align_ofs + wofs, line_y);
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const Point2 to = from + Point2(w + (is_at_line_wrap ? 0 : align_spacing), 0);
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const Point2 to = from + Point2(line_length + (is_at_line_wrap ? 0 : align_spacing), 0);
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VS::get_singleton()->canvas_item_add_line(ci, from, to, uc, line_width);
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}
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}
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