Merge pull request #53300 from Calinou/viewport-tweak-configuration-warning-3.x
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commit
72a922eb4e
2 changed files with 4 additions and 3 deletions
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@ -272,7 +272,7 @@
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If set to a value greater than [code]0.0[/code], contrast-adaptive sharpening will be applied to the 3D viewport. This has a low performance cost and can be used to recover some of the sharpness lost from using FXAA. Values around [code]0.5[/code] generally give the best results. See also [member fxaa].
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</member>
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )">
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The width and height of viewport.
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The width and height of viewport. Must be set to a value greater than or equal to 2 pixels on both dimensions. Otherwise, nothing will be displayed.
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</member>
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<member name="size_override_stretch" type="bool" setter="set_size_override_stretch" getter="is_size_override_stretch_enabled" default="false">
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If [code]true[/code], the size override affects stretch as well.
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@ -720,6 +720,7 @@ void Viewport::set_size(const Size2 &p_size) {
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VS::get_singleton()->viewport_set_size(viewport, size.width, size.height);
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_update_stretch_transform();
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update_configuration_warning();
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emit_signal("size_changed");
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}
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@ -2935,11 +2936,11 @@ String Viewport::get_configuration_warning() const {
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String warning = Node::get_configuration_warning();
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if (size.x == 0 || size.y == 0) {
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if (size.x <= 1 || size.y <= 1) {
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if (warning != String()) {
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warning += "\n\n";
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}
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warning += TTR("Viewport size must be greater than 0 to render anything.");
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warning += TTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything.");
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}
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return warning;
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}
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