Make holding Ctrl toggle snapping in GraphEdit

This affects the visual script and visual shader editors as well.
This commit is contained in:
Hugo Locurcio 2019-11-15 19:34:44 +01:00
parent 98caeb635c
commit 72b31aafc4
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GPG key ID: 39E8F8BE30B0A49C

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@ -819,8 +819,11 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (gn && gn->is_selected()) { if (gn && gn->is_selected()) {
Vector2 pos = (gn->get_drag_from() * zoom + drag_accum) / zoom; Vector2 pos = (gn->get_drag_from() * zoom + drag_accum) / zoom;
if (is_using_snap()) {
int snap = get_snap(); // Snapping can be toggled temporarily by holding down Ctrl.
// This is done here as to not toggle the grid when holding down Ctrl.
if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
const int snap = get_snap();
pos = pos.snapped(Vector2(snap, snap)); pos = pos.snapped(Vector2(snap, snap));
} }