Add info about how gizmos affect transform notifications

This commit is contained in:
Phischermen 2020-05-08 12:59:25 -07:00
parent b9f2e57d62
commit 72d1d7e948

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@ -244,7 +244,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
Sets whether the node notifies about its global and local transformation changes. [Node3D] will not propagate this by default.
Sets whether the node notifies about its global and local transformation changes. [Node3D] will not propagate this by default, unless it is in the editor context and it has a valid gizmo.
</description>
</method>
<method name="show">
@ -336,7 +336,7 @@
<constants>
<constant name="NOTIFICATION_TRANSFORM_CHANGED" value="2000">
Node3D nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
In order for [constant NOTIFICATION_TRANSFORM_CHANGED] to work, users first need to ask for it, with [method set_notify_transform].
In order for [constant NOTIFICATION_TRANSFORM_CHANGED] to work, users first need to ask for it, with [method set_notify_transform]. The notification is also sent if the node is in the editor context and it has a valid gizmo.
</constant>
<constant name="NOTIFICATION_ENTER_WORLD" value="41">
Node3D nodes receives this notification when they are registered to new [World3D] resource.