Fix Camera2D crash due to ParallaxBackground node

This commit is contained in:
kobewi 2023-02-03 15:36:08 +01:00
parent 1ed549e64b
commit 7331750618

View file

@ -1062,6 +1062,10 @@ void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
Camera2D *new_camera = nullptr;
for (Node *E : camera_list) {
Camera2D *cam = Object::cast_to<Camera2D>(E);
if (!cam) {
continue; // Non-camera node (e.g. ParallaxBackground).
}
if (cam->is_enabled()) {
new_camera = cam;
break;