Merge pull request #84978 from Calinou/scons-web-platform-alias-3.x
[3.x] Alias `platform=web` SCons option to `platform=javascript`
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1 changed files with 5 additions and 0 deletions
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@ -253,6 +253,11 @@ if selected_platform in ["linux", "bsd", "linuxbsd"]:
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# Alias for convenience.
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selected_platform = "x11"
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if selected_platform == "web":
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# Alias for forward compatibility.
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print('Platform "web" is still called "javascript" in Godot 3.x. Building for platform "javascript".')
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selected_platform = "javascript"
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# Make sure to update this to the found, valid platform as it's used through the buildsystem as the reference.
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# It should always be re-set after calling `opts.Update()` otherwise it uses the original input value.
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env_base["platform"] = selected_platform
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