[Compatibility] Add stub for VisualShaderNodeComment
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5 changed files with 64 additions and 4 deletions
16
doc/classes/VisualShaderNodeComment.xml
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16
doc/classes/VisualShaderNodeComment.xml
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeComment" inherits="VisualShaderNodeFrame" deprecated="This class has no function anymore and only exists for compatibility." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Only exists for compatibility. Use [VisualShaderNodeFrame] as a replacement.
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</brief_description>
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<description>
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This node was replaced by [VisualShaderNodeFrame] and only exists to preserve compatibility. In the [VisualShader] editor it behaves exactly like [VisualShaderNodeFrame].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="description" type="String" setter="set_description" getter="get_description" default="""">
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This property only exists to preserve data authored in earlier versions of Godot. It has currently no function.
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</member>
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</members>
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</class>
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@ -256,9 +256,9 @@ Compatibility methods registered.
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GH-88014
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GH-88014
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--------
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--------
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Validate extension JSON: API was removed: classes/VisualShaderNodeComment
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Validate extension JSON: API was removed: classes/VisualShaderNodeComment/methods/get_title
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Validate extension JSON: API was removed: classes/VisualShaderNodeComment/methods/set_title
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Removed VisualShaderNodeComment, which is replaced by VisualShaderNodeFrame.
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Validate extension JSON: API was removed: classes/VisualShaderNodeComment/properties/title
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GH-87888
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GH-87888
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@ -657,6 +657,9 @@ void register_scene_types() {
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GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeConstant);
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GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeConstant);
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GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeVectorBase);
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GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeVectorBase);
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GDREGISTER_CLASS(VisualShaderNodeFrame);
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GDREGISTER_CLASS(VisualShaderNodeFrame);
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#ifndef DISABLE_DEPRECATED
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GDREGISTER_CLASS(VisualShaderNodeComment); // Deprecated, just for compatibility.
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#endif
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GDREGISTER_CLASS(VisualShaderNodeFloatConstant);
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GDREGISTER_CLASS(VisualShaderNodeFloatConstant);
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GDREGISTER_CLASS(VisualShaderNodeIntConstant);
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GDREGISTER_CLASS(VisualShaderNodeIntConstant);
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GDREGISTER_CLASS(VisualShaderNodeUIntConstant);
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GDREGISTER_CLASS(VisualShaderNodeUIntConstant);
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@ -4206,7 +4206,7 @@ VisualShaderNodeResizableBase::VisualShaderNodeResizableBase() {
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set_allow_v_resize(true);
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set_allow_v_resize(true);
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}
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}
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////////////// Comment
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////////////// Frame
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String VisualShaderNodeFrame::get_caption() const {
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String VisualShaderNodeFrame::get_caption() const {
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return title;
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return title;
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@ -4323,6 +4323,25 @@ void VisualShaderNodeFrame::_bind_methods() {
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VisualShaderNodeFrame::VisualShaderNodeFrame() {
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VisualShaderNodeFrame::VisualShaderNodeFrame() {
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}
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}
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////////////// Comment (Deprecated)
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#ifndef DISABLE_DEPRECATED
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void VisualShaderNodeComment::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_description", "description"), &VisualShaderNodeComment::set_description);
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ClassDB::bind_method(D_METHOD("get_description"), &VisualShaderNodeComment::get_description);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "description"), "set_description", "get_description");
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}
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void VisualShaderNodeComment::set_description(const String &p_description) {
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description = p_description;
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}
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String VisualShaderNodeComment::get_description() const {
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return description;
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}
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#endif
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////////////// GroupBase
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////////////// GroupBase
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void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) {
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void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) {
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@ -767,6 +767,28 @@ public:
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VisualShaderNodeFrame();
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VisualShaderNodeFrame();
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};
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};
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#ifndef DISABLE_DEPRECATED
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// Deprecated, for compatibility only.
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class VisualShaderNodeComment : public VisualShaderNodeFrame {
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GDCLASS(VisualShaderNodeComment, VisualShaderNodeFrame);
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String description;
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protected:
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static void _bind_methods();
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public:
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virtual String get_caption() const override { return "Comment(Deprecated)"; }
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virtual Category get_category() const override { return CATEGORY_NONE; }
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void set_description(const String &p_description);
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String get_description() const;
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VisualShaderNodeComment() {}
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};
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#endif
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class VisualShaderNodeGroupBase : public VisualShaderNodeResizableBase {
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class VisualShaderNodeGroupBase : public VisualShaderNodeResizableBase {
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GDCLASS(VisualShaderNodeGroupBase, VisualShaderNodeResizableBase);
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GDCLASS(VisualShaderNodeGroupBase, VisualShaderNodeResizableBase);
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