Fix transform of TileMap nodes and tilemap selection
This commit is contained in:
parent
bbdfc547ca
commit
73cc6f94bf
6 changed files with 101 additions and 89 deletions
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@ -327,10 +327,12 @@ void TileAtlasView::_draw_base_tiles_shape_grid() {
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Vector2i tile_id = tile_set_atlas_source->get_tile_id(i);
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Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_effective_texture_offset(tile_id, 0);
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Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id);
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Vector2 origin = texture_region.position + (texture_region.size - tile_shape_size) / 2 + in_tile_base_offset;
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// Draw only if the tile shape fits in the texture region
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tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), grid_color);
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Transform2D tile_xform;
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tile_xform.set_origin(texture_region.position + texture_region.size / 2 + in_tile_base_offset);
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tile_xform.set_scale(tile_shape_size);
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tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, grid_color);
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}
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}
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@ -124,7 +124,9 @@ void GenericTilePolygonEditor::_base_control_draw() {
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base_control->draw_set_transform_matrix(xform);
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// Draw the tile shape filled.
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tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), Color(1.0, 1.0, 1.0, 0.3), true);
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Transform2D tile_xform;
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tile_xform.set_scale(tile_size);
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tile_set->draw_tile_shape(base_control, tile_xform, Color(1.0, 1.0, 1.0, 0.3), true);
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// Draw the background.
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if (background_texture.is_valid()) {
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@ -213,7 +215,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
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// Draw the tile shape line.
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base_control->draw_set_transform_matrix(xform);
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tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), grid_color, false);
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tile_set->draw_tile_shape(base_control, tile_xform, grid_color, false);
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base_control->draw_set_transform_matrix(Transform2D());
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}
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@ -1072,14 +1074,15 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran
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ERR_FAIL_COND(!tile_data);
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Vector2i tile_set_tile_size = tile_set->get_tile_size();
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Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size);
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Color color = Color(1.0, 0.0, 0.0);
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if (p_selected) {
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Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
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Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
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color = selection_color;
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}
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tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), color);
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Transform2D tile_xform;
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tile_xform.set_scale(tile_set_tile_size);
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tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color);
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}
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void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {
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@ -1514,9 +1517,10 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
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}
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} else {
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// Draw hovered tile.
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Vector2i tile_size = tile_set->get_tile_size();
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Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size));
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tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true);
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Transform2D tile_xform;
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tile_xform.set_origin(position);
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tile_xform.set_scale(tile_set->get_tile_size());
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tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
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}
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}
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}
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@ -1686,9 +1690,10 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
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}
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} else {
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// Draw hovered tile.
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Vector2i tile_size = tile_set->get_tile_size();
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Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size));
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tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true);
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Transform2D tile_xform;
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tile_xform.set_origin(position);
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tile_xform.set_scale(tile_set->get_tile_size());
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tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
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}
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}
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}
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@ -636,8 +636,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
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for (int y = rect.position.y; y < rect.get_end().y; y++) {
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Vector2i coords = Vector2i(x, y);
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if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
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Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size));
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tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false);
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Transform2D tile_xform;
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tile_xform.set_origin(tile_map->map_to_world(coords));
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tile_xform.set_scale(tile_shape_size);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false);
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}
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}
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}
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@ -734,10 +736,12 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
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float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
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float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
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Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
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Transform2D tile_xform;
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tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
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tile_xform.set_scale(tile_shape_size);
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Color color = grid_color;
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color.a = color.a * opacity;
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tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
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}
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}
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}
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@ -745,11 +749,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
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// Draw the preview.
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for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
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Vector2i size = tile_set->get_tile_size();
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Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
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Rect2 cell_region = xform.xform(Rect2(position, size));
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Transform2D tile_xform;
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tile_xform.set_origin(tile_map->map_to_world(E->key()));
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tile_xform.set_scale(tile_set->get_tile_size());
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if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
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tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
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} else {
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if (tile_set->has_source(E->get().source_id)) {
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TileSetSource *source = *tile_set->get_source(E->get().source_id);
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@ -791,10 +795,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
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// Draw the tile.
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p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
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} else {
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tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
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}
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} else {
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tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
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}
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}
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}
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@ -3689,8 +3693,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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0.8);
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// Draw the scaled tile.
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Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
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tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
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Transform2D tile_xform;
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tile_xform.set_origin(tile_map->map_to_world(coords));
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tile_xform.set_scale(tile_shape_size);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture);
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}
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// Draw the warning icon.
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@ -3746,10 +3752,12 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
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float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
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Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
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Transform2D tile_xform;
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tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
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tile_xform.set_scale(tile_shape_size);
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Color color = grid_color;
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color.a = color.a * opacity;
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tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
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tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
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}
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}
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}
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@ -2857,50 +2857,57 @@ void TileMap::draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Colo
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// Create a set.
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Vector2i tile_size = tile_set->get_tile_size();
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Vector<Vector2> uvs;
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if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) {
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uvs.append(Vector2(1.0, 0.0));
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uvs.append(Vector2(1.0, 1.0));
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uvs.append(Vector2(0.0, 1.0));
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uvs.append(Vector2(0.0, 0.0));
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} else {
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float overlap = 0.0;
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switch (tile_set->get_tile_shape()) {
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case TileSet::TILE_SHAPE_ISOMETRIC:
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overlap = 0.5;
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break;
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case TileSet::TILE_SHAPE_HEXAGON:
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overlap = 0.25;
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break;
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case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
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overlap = 0.0;
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break;
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default:
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break;
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}
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uvs.append(Vector2(1.0, overlap));
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uvs.append(Vector2(1.0, 1.0 - overlap));
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uvs.append(Vector2(0.5, 1.0));
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uvs.append(Vector2(0.0, 1.0 - overlap));
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uvs.append(Vector2(0.0, overlap));
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uvs.append(Vector2(0.5, 0.0));
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if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
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for (int i = 0; i < uvs.size(); i++) {
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uvs.write[i] = Vector2(uvs[i].y, uvs[i].x);
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}
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}
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}
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Vector<Vector2> polygon = tile_set->get_tile_shape_polygon();
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TileSet::TileShape shape = tile_set->get_tile_shape();
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for (Set<Vector2i>::Element *E = p_cells.front(); E; E = E->next()) {
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Vector2 top_left = map_to_world(E->get()) - tile_size / 2;
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TypedArray<Vector2i> surrounding_tiles = get_surrounding_tiles(E->get());
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for (int i = 0; i < surrounding_tiles.size(); i++) {
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if (!p_cells.has(surrounding_tiles[i])) {
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p_control->draw_line(p_transform.xform(top_left + uvs[i] * tile_size), p_transform.xform(top_left + uvs[(i + 1) % uvs.size()] * tile_size), p_color);
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Vector2 center = map_to_world(E->get());
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#define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \
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if (!p_cells.has(get_neighbor_cell(E->get(), side))) { \
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Vector2 from = p_transform.xform(center + polygon[polygon_index_from] * tile_size); \
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Vector2 to = p_transform.xform(center + polygon[polygon_index_to] * tile_size); \
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p_control->draw_line(from, to, p_color); \
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}
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if (shape == TileSet::TILE_SHAPE_SQUARE) {
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 1, 2);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
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} else {
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if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
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if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
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} else {
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
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}
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} else {
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if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
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} else {
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
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DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
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}
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}
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}
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}
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#undef DRAW_SIDE_IF_NEEDED
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}
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TypedArray<String> TileMap::get_configuration_warnings() const {
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@ -982,10 +982,10 @@ void TileSet::clear_tile_proxies() {
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Vector<Vector2> TileSet::get_tile_shape_polygon() {
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Vector<Vector2> points;
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if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
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points.append(Vector2(0.0, 0.0));
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points.append(Vector2(1.0, 0.0));
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points.append(Vector2(1.0, 1.0));
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points.append(Vector2(0.0, 1.0));
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points.append(Vector2(-0.5, -0.5));
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points.append(Vector2(0.5, -0.5));
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points.append(Vector2(0.5, 0.5));
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points.append(Vector2(-0.5, 0.5));
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} else {
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float overlap = 0.0;
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switch (tile_shape) {
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@ -1002,31 +1002,24 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() {
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break;
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}
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points.append(Vector2(0.5, 0.0));
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points.append(Vector2(0.0, overlap));
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points.append(Vector2(0.0, 1.0 - overlap));
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points.append(Vector2(0.5, 1.0));
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points.append(Vector2(1.0, 1.0 - overlap));
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points.append(Vector2(1.0, overlap));
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points.append(Vector2(0.5, 0.0));
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points.append(Vector2(0.0, -0.5));
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points.append(Vector2(-0.5, overlap - 0.5));
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points.append(Vector2(-0.5, 0.5 - overlap));
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points.append(Vector2(0.0, 0.5));
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points.append(Vector2(0.5, 0.5 - overlap));
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points.append(Vector2(0.5, overlap - 0.5));
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if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
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for (int i = 0; i < points.size(); i++) {
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points.write[i] = Vector2(points[i].y, points[i].x);
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}
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}
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}
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for (int i = 0; i < points.size(); i++) {
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points.write[i] = points[i] * tile_size - tile_size / 2;
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}
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return points;
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}
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void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
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void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
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if (tile_meshes_dirty) {
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||||
Vector<Vector2> uvs = get_tile_shape_polygon();
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for (int i = 0; i < uvs.size(); i++) {
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uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size;
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}
|
||||
|
||||
Vector<Color> colors;
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colors.resize(uvs.size());
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|
@ -1056,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p
|
|||
tile_meshes_dirty = false;
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||||
}
|
||||
|
||||
Transform2D xform;
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||||
xform.scale(p_region.size);
|
||||
xform.set_origin(p_region.get_position());
|
||||
if (p_filled) {
|
||||
p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color);
|
||||
p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color);
|
||||
} else {
|
||||
p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), xform, p_color);
|
||||
p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -385,7 +385,7 @@ public:
|
|||
|
||||
// Helpers
|
||||
Vector<Vector2> get_tile_shape_polygon();
|
||||
void draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>());
|
||||
void draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>());
|
||||
|
||||
Vector<Point2> get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit);
|
||||
void draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data);
|
||||
|
|
Loading…
Reference in a new issue