Fixes DefaultProjectIcon scaling with editor scale
Should fix #27009 where the DefaultProjectIcon was scaling with the EDSCALE. Now it checks if the icon name is equal to "DefaultProjectIcon" and sets the scale to 1.0 instead of EDSCALE.
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1 changed files with 8 additions and 1 deletions
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@ -218,8 +218,15 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
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// Generate icons.
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if (!p_only_thumbs) {
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for (int i = 0; i < editor_icons_count; i++) {
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float icon_scale = EDSCALE;
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// Always keep the DefaultProjectIcon at the default size
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if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) {
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icon_scale = 1.0f;
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}
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const int is_exception = exceptions.has(editor_icons_names[i]);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception, icon_scale);
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p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
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}
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