From ce8eb09a25874c46370541fbd9e91a198dabf04b Mon Sep 17 00:00:00 2001 From: Austin Tasato Date: Wed, 1 Sep 2021 05:57:35 -0700 Subject: [PATCH] Add "Physics intro" docs link for State classes --- doc/classes/PhysicsDirectBodyState2D.xml | 1 + doc/classes/PhysicsDirectBodyState3D.xml | 2 ++ doc/classes/PhysicsDirectSpaceState2D.xml | 3 ++- doc/classes/PhysicsDirectSpaceState3D.xml | 1 + 4 files changed, 6 insertions(+), 1 deletion(-) diff --git a/doc/classes/PhysicsDirectBodyState2D.xml b/doc/classes/PhysicsDirectBodyState2D.xml index 4c6adfca322..3b37125091e 100644 --- a/doc/classes/PhysicsDirectBodyState2D.xml +++ b/doc/classes/PhysicsDirectBodyState2D.xml @@ -7,6 +7,7 @@ Provides direct access to a physics body in the [PhysicsServer2D], allowing safe changes to physics properties. This object is passed via the direct state callback of dynamic bodies, and is intended for changing the direct state of that body. See [method RigidBody2D._integrate_forces]. + https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html diff --git a/doc/classes/PhysicsDirectBodyState3D.xml b/doc/classes/PhysicsDirectBodyState3D.xml index 271668e339b..c83591800fd 100644 --- a/doc/classes/PhysicsDirectBodyState3D.xml +++ b/doc/classes/PhysicsDirectBodyState3D.xml @@ -7,6 +7,8 @@ Provides direct access to a physics body in the [PhysicsServer3D], allowing safe changes to physics properties. This object is passed via the direct state callback of dynamic bodies, and is intended for changing the direct state of that body. See [method RigidBody3D._integrate_forces]. + https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml index e84b3e0e49e..5b858b5723b 100644 --- a/doc/classes/PhysicsDirectSpaceState2D.xml +++ b/doc/classes/PhysicsDirectSpaceState2D.xml @@ -7,7 +7,8 @@ Direct access object to a space in the [PhysicsServer2D]. It's used mainly to do queries against objects and areas residing in a given space. - https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html + https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html diff --git a/doc/classes/PhysicsDirectSpaceState3D.xml b/doc/classes/PhysicsDirectSpaceState3D.xml index 13db50a2c74..e4c5c79291f 100644 --- a/doc/classes/PhysicsDirectSpaceState3D.xml +++ b/doc/classes/PhysicsDirectSpaceState3D.xml @@ -7,6 +7,7 @@ Direct access object to a space in the [PhysicsServer3D]. It's used mainly to do queries against objects and areas residing in a given space. + https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html