Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed
Fix possible crash when drag and dropping nodes
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commit
74765691cb
1 changed files with 6 additions and 1 deletions
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@ -1558,8 +1558,13 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
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}
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if (d.has("type") && String(d["type"]) == "nodes") {
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Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
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Node *scene_root = get_tree()->get_edited_scene_root();
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if (!scene_root) {
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EditorNode::get_singleton()->show_warning(TTR("Can't drop nodes without an open scene."));
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return;
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}
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Node *sn = _find_script_node(scene_root, scene_root, script);
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if (!sn) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop nodes because script '%s' is not used in this scene."), get_name()));
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return;
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