GDScript: Remove error when coroutine is called without await
In the case the call happens as a statement, since the return value isn't used in this case.
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056a54db7b
commit
749d89ae38
2 changed files with 7 additions and 7 deletions
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@ -1069,7 +1069,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
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case GDScriptParser::Node::SUBSCRIPT:
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case GDScriptParser::Node::TERNARY_OPERATOR:
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case GDScriptParser::Node::UNARY_OPERATOR:
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reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
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reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node), true);
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break;
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case GDScriptParser::Node::BREAK:
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case GDScriptParser::Node::BREAKPOINT:
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@ -1658,7 +1658,7 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
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p_return->set_datatype(result);
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}
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void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
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void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root) {
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// This one makes some magic happen.
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if (p_expression == nullptr) {
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@ -1686,7 +1686,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
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reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
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break;
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case GDScriptParser::Node::CALL:
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression), p_is_root);
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break;
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case GDScriptParser::Node::CAST:
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reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
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@ -2056,7 +2056,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
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p_binary_op->set_datatype(result);
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}
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void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) {
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void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
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bool all_is_constant = true;
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Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
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for (int i = 0; i < p_call->arguments.size(); i++) {
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@ -2415,7 +2415,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
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}
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}
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if (call_type.is_coroutine && !is_await) {
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if (call_type.is_coroutine && !p_is_await && !p_is_root) {
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push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee);
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}
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@ -78,12 +78,12 @@ class GDScriptAnalyzer {
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void resolve_return(GDScriptParser::ReturnNode *p_return);
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// Reduction functions.
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void reduce_expression(GDScriptParser::ExpressionNode *p_expression);
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void reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root = false);
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void reduce_array(GDScriptParser::ArrayNode *p_array);
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void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment);
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void reduce_await(GDScriptParser::AwaitNode *p_await);
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void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op);
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void reduce_call(GDScriptParser::CallNode *p_call, bool is_await = false);
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void reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await = false, bool p_is_root = false);
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void reduce_cast(GDScriptParser::CastNode *p_cast);
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void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
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void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
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