Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow

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Rémi Verschelde 2022-01-19 10:03:17 +01:00 committed by GitHub
commit 74b110a736
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9 changed files with 59 additions and 55 deletions

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@ -321,11 +321,6 @@
[b]Note:[/b] This method is implemented on Linux, macOS and Windows. [b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description> </description>
</method> </method>
<method name="mouse_get_absolute_position" qualifiers="const">
<return type="Vector2i" />
<description>
</description>
</method>
<method name="mouse_get_button_state" qualifiers="const"> <method name="mouse_get_button_state" qualifiers="const">
<return type="int" enum="MouseButton" /> <return type="int" enum="MouseButton" />
<description> <description>

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@ -365,21 +365,6 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) {
} }
Point2i DisplayServerX11::mouse_get_position() const { Point2i DisplayServerX11::mouse_get_position() const {
int root_x, root_y;
int win_x, win_y;
unsigned int mask_return;
Window window_returned;
Bool result = XQueryPointer(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), &window_returned,
&window_returned, &root_x, &root_y, &win_x, &win_y,
&mask_return);
if (result == True) {
return Point2i(root_x, root_y);
}
return Point2i();
}
Point2i DisplayServerX11::mouse_get_absolute_position() const {
int number_of_screens = XScreenCount(x11_display); int number_of_screens = XScreenCount(x11_display);
for (int i = 0; i < number_of_screens; i++) { for (int i = 0; i < number_of_screens; i++) {
Window root, child; Window root, child;

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@ -289,7 +289,6 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const override; virtual Point2i mouse_get_position() const override;
virtual Point2i mouse_get_absolute_position() const override;
virtual MouseButton mouse_get_button_state() const override; virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override; virtual void clipboard_set(const String &p_text) override;

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@ -98,6 +98,8 @@ public:
NSTimeInterval last_warp = 0; NSTimeInterval last_warp = 0;
bool ignore_warp = false; bool ignore_warp = false;
float display_max_scale = 1.f;
Vector<KeyEvent> key_event_buffer; Vector<KeyEvent> key_event_buffer;
int key_event_pos; int key_event_pos;
@ -214,7 +216,6 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const override; virtual Point2i mouse_get_position() const override;
virtual Point2i mouse_get_absolute_position() const override;
virtual MouseButton mouse_get_button_state() const override; virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override; virtual void clipboard_set(const String &p_text) override;

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@ -158,12 +158,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
} }
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID); DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
} else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
} }
#if defined(GLES3_ENABLED) #if defined(GLES3_ENABLED)
@ -2001,10 +1996,6 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
} }
Point2i DisplayServerOSX::mouse_get_position() const { Point2i DisplayServerOSX::mouse_get_position() const {
return last_mouse_pos;
}
Point2i DisplayServerOSX::mouse_get_absolute_position() const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
const NSPoint mouse_pos = [NSEvent mouseLocation]; const NSPoint mouse_pos = [NSEvent mouseLocation];
@ -2071,10 +2062,8 @@ int DisplayServerOSX::get_screen_count() const {
// to convert between OS X native screen coordinates and the ones expected by Godot // to convert between OS X native screen coordinates and the ones expected by Godot
static bool displays_arrangement_dirty = true; static bool displays_arrangement_dirty = true;
static bool displays_scale_dirty = true;
static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
displays_arrangement_dirty = true; displays_arrangement_dirty = true;
displays_scale_dirty = true;
} }
Point2i DisplayServerOSX::_get_screens_origin() const { Point2i DisplayServerOSX::_get_screens_origin() const {
@ -2185,15 +2174,8 @@ float DisplayServerOSX::screen_get_scale(int p_screen) const {
float DisplayServerOSX::screen_get_max_scale() const { float DisplayServerOSX::screen_get_max_scale() const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
static float scale = 1.f; // Note: Do not update max display scale on screen configuration change, existing editor windows can't be rescaled on the fly.
if (displays_scale_dirty) { return display_max_scale;
int screen_count = get_screen_count();
for (int i = 0; i < screen_count; i++) {
scale = fmax(scale, screen_get_scale(i));
}
displays_scale_dirty = false;
}
return scale;
} }
Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const { Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
@ -2380,8 +2362,24 @@ int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) { void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
bool was_fullscreen = false;
if (wd.fullscreen) {
// Temporary exit fullscreen mode to move window.
[wd.window_object toggleFullScreen:nil];
was_fullscreen = true;
}
Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(wpos + screen_get_position(p_screen), p_window); window_set_position(wpos + screen_get_position(p_screen), p_window);
if (was_fullscreen) {
// Re-enter fullscreen mode.
[wd.window_object toggleFullScreen:nil];
}
} }
void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) { void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
@ -2404,7 +2402,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent
wd_window.transient_parent = INVALID_WINDOW_ID; wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window); wd_parent.transient_children.erase(p_window);
[wd_parent.window_object removeChildWindow:wd_window.window_object]; [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else { } else {
ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
@ -2413,7 +2411,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent
wd_window.transient_parent = p_parent; wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window); wd_parent.transient_children.insert(p_window);
[wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
} }
} }
@ -2423,7 +2421,9 @@ Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), Point2i()); ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
const WindowData &wd = windows[p_window]; const WindowData &wd = windows[p_window];
NSRect nsrect = [wd.window_object frame]; // Use content rect position (without titlebar / window border).
const NSRect contentRect = [wd.window_view frame];
const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
Point2i pos; Point2i pos;
// Return the position of the top-left corner, for OS X the y starts at the bottom // Return the position of the top-left corner, for OS X the y starts at the bottom
@ -2451,7 +2451,16 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
position += _get_screens_origin(); position += _get_screens_origin();
position /= screen_get_max_scale(); position /= screen_get_max_scale();
[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x, position.y)]; // Remove titlebar / window border size.
const NSRect contentRect = [wd.window_view frame];
const NSRect windowRect = [wd.window_object frame];
const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
Point2i offset;
offset.x = (nsrect.origin.x - windowRect.origin.x);
offset.y = (nsrect.origin.y + nsrect.size.height);
offset.y -= (windowRect.origin.y + windowRect.size.height);
[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)];
_update_window(wd); _update_window(wd);
_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
@ -3699,7 +3708,11 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
keyboard_layout_dirty = true; keyboard_layout_dirty = true;
displays_arrangement_dirty = true; displays_arrangement_dirty = true;
displays_scale_dirty = true;
int screen_count = get_screen_count();
for (int i = 0; i < screen_count; i++) {
display_max_scale = fmax(display_max_scale, screen_get_scale(i));
}
// Register to be notified on keyboard layout changes // Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),

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@ -674,8 +674,20 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
ERR_FAIL_COND(!windows.has(p_window)); ERR_FAIL_COND(!windows.has(p_window));
ERR_FAIL_INDEX(p_screen, get_screen_count()); ERR_FAIL_INDEX(p_screen, get_screen_count());
Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window)); const WindowData &wd = windows[p_window];
window_set_position(ofs + screen_get_position(p_screen), p_window); if (wd.fullscreen) {
int cs = window_get_current_screen(p_window);
if (cs == p_screen) {
return;
}
Point2 pos = screen_get_position(p_screen);
Size2 size = screen_get_size(p_screen);
MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
} else {
Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(ofs + screen_get_position(p_screen), p_window);
}
} }
Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {

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@ -281,6 +281,11 @@ void Window::_clear_window() {
DisplayServer::get_singleton()->delete_sub_window(window_id); DisplayServer::get_singleton()->delete_sub_window(window_id);
window_id = DisplayServer::INVALID_WINDOW_ID; window_id = DisplayServer::INVALID_WINDOW_ID;
// If closing window was focused and has a parent, return focus.
if (focused && transient_parent) {
transient_parent->grab_focus();
}
_update_viewport_size(); _update_viewport_size();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
} }

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@ -139,10 +139,6 @@ void DisplayServer::mouse_warp_to_position(const Point2i &p_to) {
WARN_PRINT("Mouse warping is not supported by this display server."); WARN_PRINT("Mouse warping is not supported by this display server.");
} }
Point2i DisplayServer::mouse_get_absolute_position() const {
ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
}
Point2i DisplayServer::mouse_get_position() const { Point2i DisplayServer::mouse_get_position() const {
ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server."); ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
} }
@ -359,7 +355,6 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position); ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position);
ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position); ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position);
ClassDB::bind_method(D_METHOD("mouse_get_absolute_position"), &DisplayServer::mouse_get_absolute_position);
ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state); ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state);
ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set); ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set);

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@ -156,7 +156,6 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const;
virtual Point2i mouse_get_absolute_position() const;
virtual MouseButton mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text);