Merge pull request #79403 from TokageItLab/fix-negative-timescale-transition
Fix `AnimationNodeTransition` with negative time scale
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commit
752b89dc36
1 changed files with 6 additions and 5 deletions
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@ -1010,6 +1010,7 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e
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}
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double rem = 0.0;
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double abs_time = Math::abs(p_time);
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if (sync) {
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for (int i = 0; i < get_input_count(); i++) {
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@ -1024,9 +1025,9 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e
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rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true, p_test_only);
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if (p_seek) {
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cur_time = p_time;
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cur_time = abs_time;
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} else {
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cur_time += p_time;
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cur_time += abs_time;
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}
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if (input_data[cur_current_index].auto_advance && rem <= xfade_time) {
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@ -1058,10 +1059,10 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e
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blend_input(cur_prev_index, p_time, use_blend && p_seek, p_is_external_seeking, blend, FILTER_IGNORE, true, p_test_only);
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if (p_seek) {
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cur_time = p_time;
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cur_time = abs_time;
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} else {
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cur_time += p_time;
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cur_prev_xfading -= p_time;
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cur_time += abs_time;
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cur_prev_xfading -= abs_time;
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if (cur_prev_xfading < 0) {
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set_parameter(prev_index, -1);
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}
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