Merge pull request #42306 from madmiraal/fix-39947

Update Bullet Area overlaps when Area properties or shapes change.
This commit is contained in:
Camille Mohr-Daurat 2021-11-18 12:04:41 -07:00 committed by GitHub
commit 756eab200b
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 12 additions and 7 deletions

View file

@ -153,6 +153,7 @@ int AreaBullet::find_overlapping_object(CollisionObjectBullet *p_colObj) {
void AreaBullet::set_monitorable(bool p_monitorable) {
monitorable = p_monitorable;
updated = true;
}
bool AreaBullet::is_monitoring() const {
@ -162,6 +163,7 @@ bool AreaBullet::is_monitoring() const {
void AreaBullet::main_shape_changed() {
CRASH_COND(!get_main_shape());
btGhost->setCollisionShape(get_main_shape());
updated = true;
}
void AreaBullet::reload_body() {
@ -192,6 +194,7 @@ void AreaBullet::on_collision_filters_change() {
if (space) {
space->reload_collision_filters(this);
}
updated = true;
}
void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) {
@ -276,6 +279,7 @@ void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p
set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA);
} else {
set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA));
clear_overlaps(true);
}
}

View file

@ -152,7 +152,7 @@ public:
virtual void on_collision_filters_change();
virtual void on_collision_checker_start() {}
virtual void on_collision_checker_end() { isTransformChanged = false; }
virtual void on_collision_checker_end() { updated = false; }
void add_overlap(CollisionObjectBullet *p_otherObject);
void put_overlap_as_exit(int p_index);

View file

@ -187,6 +187,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) {
void CollisionObjectBullet::set_godot_object_flags(int flags) {
bt_collision_object->setUserIndex2(flags);
updated = true;
}
int CollisionObjectBullet::get_godot_object_flags() const {
@ -220,7 +221,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const {
}
void CollisionObjectBullet::notify_transform_changed() {
isTransformChanged = true;
updated = true;
}
RigidCollisionObjectBullet::~RigidCollisionObjectBullet() {

View file

@ -128,7 +128,7 @@ protected:
/// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea)
/// This array is used mainly to know which area hold the pointer of this object
Vector<AreaBullet *> areasOverlapped;
bool isTransformChanged = false;
bool updated = false;
public:
CollisionObjectBullet(Type p_type);
@ -206,9 +206,9 @@ public:
Transform3D get_transform() const;
virtual void set_transform__bullet(const btTransform &p_global_transform);
virtual const btTransform &get_transform__bullet() const;
bool is_transform_changed() const { return isTransformChanged; }
virtual void notify_transform_changed();
bool is_updated() const { return updated; }
};
class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet {

View file

@ -420,7 +420,7 @@ void RigidBodyBullet::on_collision_checker_start() {
void RigidBodyBullet::on_collision_checker_end() {
// Always true if active and not a static or kinematic body
isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject();
updated = btBody->isActive() && !btBody->isStaticOrKinematicObject();
}
bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const real_t &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) {

View file

@ -700,7 +700,7 @@ void SpaceBullet::check_ghost_overlaps() {
RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer());
btVector3 other_body_scale(otherObject->get_bt_body_scale());
if (!area->is_transform_changed() && !otherObject->is_transform_changed()) {
if (!area->is_updated() && !otherObject->is_updated()) {
hasOverlap = -1 != area->find_overlapping_object(otherObject);
goto collision_found;
}