Fix "Node not found:" error message when adding tracks

This commit is contained in:
Michael Alexsander Silva Dias 2019-05-25 15:30:53 -03:00
parent 5c1cce6e3f
commit 757a1de58d

View file

@ -63,8 +63,6 @@ public:
ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo);
}
//PopupDialog *ke_dialog;
void _fix_node_path(Variant &value) {
NodePath np = value;
@ -3456,7 +3454,7 @@ void AnimationTrackEditor::_update_tracks() {
Ref<Texture> icon = get_icon("Node", "EditorIcons");
String name = base_path;
String tooltip;
if (root) {
if (root && root->has_node(base_path)) {
Node *n = root->get_node(base_path);
if (n) {
if (has_icon(n->get_class(), "EditorIcons")) {