Add "Cinematic Preview" to the Spatial Plugin Editor.
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391e46830f
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2 changed files with 84 additions and 2 deletions
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@ -2156,6 +2156,21 @@ void SpatialEditorViewport::_notification(int p_what) {
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_update_freelook(delta);
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Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root();
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if (previewing_cinema == true && scene_root != NULL) {
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Camera *cam = scene_root->get_viewport()->get_camera();
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if (cam != NULL && cam != previewing) {
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//then switch the viewport's camera to the scene's viewport camera
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if (previewing != NULL) {
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previewing->disconnect("tree_exited", this, "_preview_exited_scene");
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}
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previewing = cam;
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previewing->connect("tree_exited", this, "_preview_exited_scene");
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VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
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surface->update();
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}
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}
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_update_camera(delta);
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Map<Node *, Object *> &selection = editor_selection->get_selection();
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@ -2261,6 +2276,13 @@ void SpatialEditorViewport::_notification(int p_what) {
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text += TTR("FPS") + ": " + itos(temp_fps) + " (" + String::num(1000.0f / temp_fps, 2) + " ms)";
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fps_label->set_text(text);
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}
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bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
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cinema_label->set_visible(show_cinema);
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if (show_cinema) {
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float cinema_half_width = cinema_label->get_size().width / 2.0f;
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cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width);
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}
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}
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if (p_what == NOTIFICATION_ENTER_TREE) {
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@ -2273,6 +2295,7 @@ void SpatialEditorViewport::_notification(int p_what) {
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surface->connect("focus_exited", this, "_surface_focus_exit");
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info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
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fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
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cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles"));
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preview_camera->set_icon(get_icon("Camera", "EditorIcons"));
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_init_gizmo_instance(index);
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}
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@ -2599,6 +2622,22 @@ void SpatialEditorViewport::_menu_option(int p_option) {
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view_menu->get_popup()->set_item_checked(idx, current);
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} break;
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case VIEW_CINEMATIC_PREVIEW: {
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int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
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bool current = view_menu->get_popup()->is_item_checked(idx);
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current = !current;
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view_menu->get_popup()->set_item_checked(idx, current);
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previewing_cinema = true;
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_toggle_cinema_preview(current);
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if (current) {
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preview_camera->hide();
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} else {
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if (previewing != NULL)
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preview_camera->show();
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}
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} break;
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case VIEW_GIZMOS: {
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int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
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@ -2762,6 +2801,25 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
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}
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}
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void SpatialEditorViewport::_toggle_cinema_preview(bool p_activate) {
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previewing_cinema = p_activate;
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if (!previewing_cinema) {
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if (previewing != NULL)
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previewing->disconnect("tree_exited", this, "_preview_exited_scene");
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previewing = NULL;
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VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
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preview_camera->set_pressed(false);
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if (!preview) {
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preview_camera->hide();
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} else {
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preview_camera->show();
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}
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view_menu->show();
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surface->update();
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}
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}
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void SpatialEditorViewport::_selection_result_pressed(int p_result) {
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if (selection_results.size() <= p_result)
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@ -2786,7 +2844,7 @@ void SpatialEditorViewport::set_can_preview(Camera *p_preview) {
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preview = p_preview;
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if (!preview_camera->is_pressed())
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if (!preview_camera->is_pressed() && !previewing_cinema)
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preview_camera->set_visible(p_preview);
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}
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@ -2907,6 +2965,12 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
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int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
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view_menu->get_popup()->set_item_checked(idx, half_res);
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}
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if (p_state.has("cinematic_preview")) {
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previewing_cinema = p_state["cinematic_preview"];
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int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
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view_menu->get_popup()->set_item_checked(idx, previewing_cinema);
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}
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if (p_state.has("previewing")) {
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Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
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@ -2945,6 +3009,7 @@ Dictionary SpatialEditorViewport::get_state() const {
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d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
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d["fps"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS));
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d["half_res"] = viewport_container->get_stretch_shrink() > 1;
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d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
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if (previewing)
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d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
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if (lock_rotation)
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@ -3424,6 +3489,9 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Doppler Enable")), VIEW_AUDIO_DOPPLER);
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_cinematic_preview", TTR("Cinematic Preview")), VIEW_CINEMATIC_PREVIEW);
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN);
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view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
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@ -3474,6 +3542,15 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
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surface->add_child(fps_label);
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fps_label->hide();
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cinema_label = memnew(Label);
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cinema_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
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cinema_label->set_h_grow_direction(GROW_DIRECTION_END);
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cinema_label->set_align(Label::ALIGN_CENTER);
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surface->add_child(cinema_label);
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cinema_label->set_text(TTR("Cinematic Preview"));
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cinema_label->hide();
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previewing_cinema = false;
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accept = NULL;
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freelook_active = false;
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@ -95,7 +95,8 @@ class SpatialEditorViewport : public Control {
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VIEW_DISPLAY_WIREFRAME,
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VIEW_DISPLAY_OVERDRAW,
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VIEW_DISPLAY_SHADELESS,
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VIEW_LOCK_ROTATION
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VIEW_LOCK_ROTATION,
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VIEW_CINEMATIC_PREVIEW
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};
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public:
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@ -141,6 +142,7 @@ private:
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Label *info_label;
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Label *fps_label;
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Label *cinema_label;
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struct _RayResult {
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@ -289,8 +291,11 @@ private:
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Camera *previewing;
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Camera *preview;
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bool previewing_cinema;
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void _preview_exited_scene();
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void _toggle_camera_preview(bool);
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void _toggle_cinema_preview(bool);
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void _init_gizmo_instance(int p_idx);
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void _finish_gizmo_instances();
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void _selection_result_pressed(int);
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