Fix inefficient list iteration in Node

This commit is contained in:
kobewi 2024-02-24 23:18:44 +01:00
parent 2e7fc81315
commit 75ba837612

View file

@ -2963,12 +2963,12 @@ void Node::replace_by(Node *p_node, bool p_keep_groups) {
}
p_node->set_owner(owner);
for (int i = 0; i < owned.size(); i++) {
owned[i]->set_owner(p_node);
for (Node *E : owned) {
E->set_owner(p_node);
}
for (int i = 0; i < owned_by_owner.size(); i++) {
owned_by_owner[i]->set_owner(owner);
for (Node *E : owned_by_owner) {
E->set_owner(owner);
}
p_node->set_scene_file_path(get_scene_file_path());