Merge pull request #80294 from Birdulon/PAlatency
[3.x] PulseAudio: Remove `get_latency()` caching
This commit is contained in:
commit
75f427b8af
3 changed files with 14 additions and 17 deletions
|
@ -132,7 +132,7 @@
|
|||
<method name="get_output_latency" qualifiers="const">
|
||||
<return type="float" />
|
||||
<description>
|
||||
Returns the audio driver's output latency.
|
||||
Returns the audio driver's output latency. This can be expensive, it is not recommended to call this every frame.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_speaker_mode" qualifiers="const">
|
||||
|
|
|
@ -114,7 +114,7 @@
|
|||
Number of islands in the 3D physics engine.
|
||||
</constant>
|
||||
<constant name="AUDIO_OUTPUT_LATENCY" value="30" enum="Monitor">
|
||||
Output latency of the [AudioServer].
|
||||
Output latency of the [AudioServer]. Equivalent to calling [method AudioServer.get_output_latency], it is not recommended to call this every frame.
|
||||
</constant>
|
||||
<constant name="MONITOR_MAX" value="31" enum="Monitor">
|
||||
Represents the size of the [enum Monitor] enum.
|
||||
|
|
|
@ -353,27 +353,24 @@ Error AudioDriverPulseAudio::init() {
|
|||
}
|
||||
|
||||
float AudioDriverPulseAudio::get_latency() {
|
||||
if (latency == 0) { //only do this once since it's approximate anyway
|
||||
lock();
|
||||
|
||||
pa_usec_t palat = 0;
|
||||
pa_usec_t pa_lat = 0;
|
||||
if (pa_stream_get_state(pa_str) == PA_STREAM_READY) {
|
||||
int negative = 0;
|
||||
|
||||
if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) {
|
||||
if (pa_stream_get_latency(pa_str, &pa_lat, &negative) >= 0) {
|
||||
if (negative) {
|
||||
palat = 0;
|
||||
pa_lat = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (palat > 0) {
|
||||
latency = double(palat) / 1000000.0;
|
||||
if (pa_lat > 0) {
|
||||
latency = double(pa_lat) / 1000000.0;
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
return latency;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue