Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP

This commit is contained in:
ktxyz 2022-10-30 15:03:01 +01:00 committed by Kamil Tokarski
parent a499f7bdc4
commit 7601808455

View file

@ -162,6 +162,24 @@ ViewportTexture::~ViewportTexture() {
}
void Viewport::_sub_window_update_order() {
if (gui.sub_windows.size() < 2) {
return;
}
if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
int index = gui.sub_windows.size() - 1;
while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
--index;
}
if (index != (gui.sub_windows.size() - 1)) {
SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1];
gui.sub_windows.remove_at(gui.sub_windows.size() - 1);
gui.sub_windows.insert(index, sw);
}
}
for (int i = 0; i < gui.sub_windows.size(); i++) {
RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
}