Fix possible crash with an invalid last_mouse_focus pointer
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1 changed files with 3 additions and 0 deletions
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@ -2496,6 +2496,9 @@ void Viewport::_gui_remove_control(Control *p_control) {
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gui.mouse_focus = NULL;
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gui.mouse_focus_mask = 0;
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}
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if (gui.last_mouse_focus == p_control) {
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gui.last_mouse_focus = NULL;
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}
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if (gui.key_focus == p_control)
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gui.key_focus = NULL;
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if (gui.mouse_over == p_control)
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